Roundabout flags disapearing

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Re: Roundabout flags disapearing

Postby thefatveganchef » Tue Oct 30, 2012 12:50 am

Thanks. Odd that there are soft turns when that is not a basemapped roundabout.
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Re: Roundabout flags disapearing

Postby davipt » Tue Oct 30, 2012 12:29 am

crazycomputingdotnet wrote:If you zoom in and out sometimes you can see the center node


it was hard to find out that roundabout, but yes I can also see the small center blue cross ableit there is nothing I can do with it. But I can't see anything like that on the intl server.

PS: there is a weird segment on the right side, and a lot of soft turns

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Re: Roundabout flags disapearing

Postby thefatveganchef » Mon Oct 29, 2012 10:11 pm

If you zoom in and out sometimes you can see the center node.

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Re: Roundabout flags disapearing

Postby davipt » Mon Oct 29, 2012 9:42 pm

crazycomputingdotnet wrote:There is a roundabout I looked at before replying in WME. At certain zoom levels you can see it.


didn't understand this sorry :(
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Re: Roundabout flags disapearing

Postby davipt » Mon Oct 29, 2012 9:41 pm

AlanOfTheBerg wrote:
davipt wrote:
crazycomputingdotnet wrote:On those roundabouts, I am not seeing the center node. Are you deleting them?


What is a center node? Never saw one

You could only see them in Cartouche, so I do not believe this is the case, here. There is a node, invisible in WME, at the center of a roundabout which actually defines the center and the roundabout object itself. If it gets deleted, then the roads cease to be a roundabout, and they go back to normal segments.


I think I recall something like that on cartouche_old, yes, but never on WME and would never delete it on purpose.

From the day I found the broken roundabouts until now I had a feeling that it could be caused by different levels confusing the system, but I've now seen some roundabout with all segments correctly at 0 but still with some segments "kind of inverted". The level stuff I just saw somewhere on the wiki and noticed recently - sometimes I do change a segment from one point to a point more on the side, in an attempt to straighten up the entries and exits to get the "straight ahead/turn left/turn right" instead of "take the nth exit", as most roundabouts are just straight crosses with a roundabout in the middle, and after moving the segment I go and "bridge" the two segments around the old junction so all segments are complete, but that operation bumps the level to 1. So now I'm trying to go back again to all the roundabouts I've been trying to fix on the last week and trying to ensure they are all level 0, fully locked, fully q-w arrow enabled, and that's when I noticed the inverted segments. So now I need to go again to all roundabouts, recreate them all, take notes of all, wait for a mapdate, and if any of them gets screwed again, I'll be forced to just give up and live with the broken instructions...
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Re: Roundabout flags disapearing

Postby thefatveganchef » Mon Oct 29, 2012 9:37 pm

There is a roundabout I looked at before replying in WME. At certain zoom levels you can see it.
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Re: Roundabout flags disapearing

Postby AlanOfTheBerg » Mon Oct 29, 2012 9:35 pm

davipt wrote:
crazycomputingdotnet wrote:On those roundabouts, I am not seeing the center node. Are you deleting them?


What is a center node? Never saw one

You could only see them in Cartouche, so I do not believe this is the case, here. There is a node, invisible in WME, at the center of a roundabout which actually defines the center and the roundabout object itself. If it gets deleted, then the roads cease to be a roundabout, and they go back to normal segments.
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Re: Roundabout flags disapearing

Postby davipt » Mon Oct 29, 2012 9:30 pm

crazycomputingdotnet wrote:On those roundabouts, I am not seeing the center node. Are you deleting them?


What is a center node? Never saw one
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Re: Roundabout flags disapearing

Postby thefatveganchef » Mon Oct 29, 2012 9:22 pm

On those roundabouts, I am not seeing the center node. Are you deleting them?
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Re: Roundabout flags disapearing

Postby davipt » Mon Oct 29, 2012 9:11 pm

Continuing on this subject, I really think I'm doing something quite wrong or the server is doing something quite wrong, and either way I'm having a bad feeling that roundabouts sucks big time.

Not only I've discovered some roundabouts that stopped being flagged as one, as I'm now discovering a lot other roundabouts that kind of have the directions inverted. What I mean is that when one creates a new roundabout, the edit pane shows "one way ->" and "level 0". The roundabouts in question are still showing the arrows correctly, counter-clockwise, but the edit pane shows nothing, and if I manually select the "one way ->", some of the segments become clockwise. Some of those roundabouts, like the ones that lost the roundabout flat, have been locked for several months, so I really wonder how can we lock a roundabout in such a way that it never ever become screwed again besides redrawing new roundabouts (thousands) every other week.

Please help, any information or opinion could help, this is becoming really frustrating. We have too many roundabouts in Portugal. I think the politicians receive bonus for each new roundabout they build ;)
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