Map Editor major ver (Nov 5, 2012) Official Feedback

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Re: Map Editor major ver (Nov 5, 2012) Official Feedback

Postby davipt » Thu Nov 08, 2012 1:46 pm

dgtlrift wrote:Not sure if this is the right spot, but I believe I have found a bug with the map editor. -DG

permalink?
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Re: Re: Map Editor major ver (Nov 5, 2012) Official Feedback

Postby davipt » Thu Nov 08, 2012 11:42 am

xtago wrote:
wine4sure wrote:Dead ends need to be terminated in a node otherwise if you start a journey on them you get "proceed to highlighted route". Not sure what happens if you attempt to navigate to an unterminated dead end.


I don't see a problem with that myself, you have to go to the intersection anyway, I don't see what the point is of trying top start the navigation half way through the segment of a dead end road when you need top head towards the junction anyway.


Here is the problem: link.

If my friend leaves home at the rightmost end of "Rua da Portela", which is unterminated, waze always started him from "Rua 18" above, nearby the fake cross with "Rua da Quinta da Fonte". And this is not a case of bad GPS, as we've tried waiting and checking with other apps that he was at the right place and with a low gps error.

I think going back home would take him to his street though, so it may only affect the start point.

So now we know why it failed! thank you!
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Re: Map Editor major ver (Nov 5, 2012) Official Feedback

Postby davipt » Thu Nov 08, 2012 10:53 am

xteejx wrote:Best option here is to ignore those people that spout crap thinking they know what things are.
Trust those with proper signatures and/or post counts.

If you create a road from nowhere to the dead end, then delete the new road, it should result in a terminated end (junction node). The reason this is needed is for navigation as waze gets confused if it thinks it's facing towards the dead end, and will give the "proceed to highlighted route" thing. Have also seen it play with TTS (maybe another issue), and starts a route far from your location (again, maybe a local issue).


I'm pretty sure there was previous hot discussions that created this kind of finger pointing, but from what I've read here I would prefer people being more calm and just explaining the things like happened on the last posts, because not everyone knows everything. As I said, even I after one year and 200K map edits had no idea about these unterminated roads - I always wondered why the option on the highlights script - and even after reading this conversation I first assumed it would be a limited number of buggy cases - like the u-turn and reverse stuff - and not for every single road I see on my map.

In other words, if this is not properly communicated to the editors (meaning I'll update our local wiki asap), all existing dead-end basemap or newly created roads will be unterminated unless the editor explicitly does an action that is quite hard to explain (create a road and delete it just for the sake of having a dot at the end).

I now know why a friend of mine was always complaining that his route would always start from a nearby road, or even force him to go up a stairway (the stairway all red arrows, just stopped routing there when we fully disconnected this stairway) - his home road is unterminated!
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Re: Re: Re: Re: Map Editor major ver (Nov 5, 2012) Official

Postby davipt » Thu Nov 08, 2012 9:38 am

xtago wrote:The dead end roads I've done haven't needed a junction at the dead end and still worked with navigation, you will need the dead end as a 2 way street.

though, if you did want a Junction on the dead end, you would just lay a very small brand new road from or to the dead end side not connected to anything else.

which makes a new junction at the dead end then delete the new road segment and the junction will stay on the dead end side.


I'm not getting this conversation. You are talking about segments where one end is not connected to anything? Are you then talking that it's not enough to just draw a segment from nowhere to the end segment (or the other way around)??? Are you telling me I'll need to go to each unterminated road and create a new segment, delete it and save? :o:o:o

For example here I can see the segment below with a dot in the end, and the segment above without it. Is this what you are talking about? Is the segment above (or the two) broken then?

According to the hightlights script, the two above are lime and the one below is not. So if you confirm this, now I understand what that lime option was about.

Hey waze can't this kind of thing be solved automatically by the backend? There are some fixes like this that a simple algorithm could just solve instead of us loosing hours going segment by segment.
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Re: Map Editor major ver (Nov 5, 2012) Official Feedback

Postby davipt » Thu Nov 08, 2012 1:05 am

I read all pages and I think I didn't see this mentioned here.

It would be nice to store the "full screen" state on the cookie so a browser page refresh would keep the page as full screen. (where full screen is getting rid of the waze header, the shift-f)
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Re: Map Editor major ver (Nov 5, 2012) Official Feedback

Postby davipt » Wed Nov 07, 2012 7:47 pm

AlanOfTheBerg wrote:
davipt wrote:So my feeling, to keep this completely ontopic, is that the user was logged in, lost the session, scrolled around, tried to edit stuff and nothing was available. I don't think he tried to logout and login again though. And this is relevant because I've seen myself the case where the map doesn't update, I click refresh and get the login page, then click refresh and am logged in again.

Is the cookie session load balanced and maybe one node is returning an error?

You may be correct with your conclusion, but I cannot say for sure. If the session is "lost" then it should prompt you to log in again. I have seen this happen. But, if logging out and logging back in resolves it, then that is also good evidence.


It does prompt when one clicks on save. But if the session is lost in the middle of a browsing or editing, nothing popup besides the lack of some details on screen. It may even happen that the call to /Features returns an invalid session or 403 or something, and scrolling the map triggers a new XHR call that succeeds.

I think WME should notice the users if the background call does fail, hopefully not with a popup but with a more discreet sign somewhere. Something kind of like the client that shows on the header the lack of gps or lack of network.
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Re: Map Editor major ver (Nov 5, 2012) Official Feedback

Postby davipt » Wed Nov 07, 2012 7:27 pm

AlanOfTheBerg wrote:
davipt wrote:I have a user here in Portugal that reported the same. He logged in and had 0 points and no permissions to edit anything (and surely was on world.waze.com), but after some hours everything was back ok for him.

Please document areas lost here: viewtopic.php?f=10&t=31184


In my user's case I don't think it was related to that topic (*), as it was just a temporary glitch where all points and editing areas disappeared.

I've posted this because it may be relevant to the new WME, as I think it might be a case of resilience in case of backend timeout.

For example, when the backend is quite slow and timesout, the XHR call to /Descartes-live/app/Features may return an error but the old WME would say nothing - the "loading roads" would go away but then stuff would be missed, roads, landmarks, depending on the cache and how many timeouts. I don't know about the areas as I'm CM and don't have that layer enabled anymore).

On the new WME I'm seeing something similar happening, and it could be the issue from my friend. I'm seeing a lot the session going away and the new WME tells me nothing (unless I save). I just notice it because when I scroll the map the data is not updated, and notice even more because the highlights script stops highlighting the streets - as there was no response from that XHR call.

So my feeling, to keep this completely ontopic, is that the user was logged in, lost the session, scrolled around, tried to edit stuff and nothing was available. I don't think he tried to logout and login again though. And this is relevant because I've seen myself the case where the map doesn't update, I click refresh and get the login page, then click refresh and am logged in again.

Is the cookie session load balanced and maybe one node is returning an error?

(*) thanks for that link, let me just quickly note that in my case I see the drives becoming unavailable either after one month, or when a mapdate happens, and as the mapdates have been once per month, I can't relate to one case or the other ;)
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Re: Map Editor major ver (Nov 5, 2012) Official Feedback

Postby davipt » Wed Nov 07, 2012 6:07 pm

japri wrote:I lost my editable region that drove three days ago... when i started using this new map editor.


I have a user here in Portugal that reported the same. He logged in and had 0 points and no permissions to edit anything (and surely was on world.waze.com), but after some hours everything was back ok for him.

Do you see any points and drives on your account?
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Re: Map Editor major ver (Nov 5, 2012) Official Feedback

Postby davipt » Tue Nov 06, 2012 11:57 pm

wifeypoo wrote:Another thing (...) to click w to enable all turns at the junctions. (...)


Please always do "q" then "w". "w" will only turn reds into greens, but won't turn any possible existing soft greens into hard greens, nor clear up any u-turn old flags. The highlights extension is great to detect the softs and u-turns. I've patched it myself to show *all* u-turns (magenta and red segments) and optionally all soft turns (yellow segments), and honestly I'm not sharing the fix with anyone because the view is scary as hell. It made me already more convinced that drawing whatever is on the satellite images is *bad bad* idea, so no more Y/triangles on roundabouts, no more two parallel segments if less than 10m or there isn't a major reason for that (like a left turn lane in the middle), no more complicated stuff. And lock the roundabouts. I'm going crazy with them. How can a locked roundabout stop being a roundabout, or change a segment from a-b to b-a and stop giving the right instructions. </rant> ;)
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Re: Map Editor major ver (Nov 5, 2012) Official Feedback

Postby davipt » Tue Nov 06, 2012 11:27 pm

AlanOfTheBerg wrote:
davipt wrote:"currently highlighted item." <-- this is the problem, the first item is auto-highlighted all the time and it shouldn't. I've given my example before - N8 and N8-1, I can't write N8 anymore because it always changes to N8-1 unless I write N8 and escape and enter really quickly.

Hmm. In Chrome, as soon as I enter characters beyond or not matching any items nearby, the auto-fill menu disappears.

For example, I just created a segment and went to name it "US Hwy 26 W" Now, nearby is "US Hwy 26" but without any cardinal direction. As soon as I hit spacebar after "26" the auto-fill of "US Hwy 26" disappeared and didn't interfere.


Sure, the problem is the other way around. Try to set a segment to "US Hwy 26" without the editor saving it as "US Hwy 26 W" by mistake and without using the escape key :P
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