Map Editor major ver (Nov 5, 2012) Official Feedback

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Re: Map Editor major ver (Nov 5, 2012) Official Feedback

Postby davipt » Sun Nov 11, 2012 9:34 am

AlanOfTheBerg wrote:
davipt wrote:It would be quite heavy on the browser to draw all segments, including the direction arrows, and more importantly the road names and their position on the segment and the angle in vectorial mode. Not impossible though. It's still easier and cheaper to do it once on the server side.

The browser essentially does this now, though it doesn't actually produce the images for the visible road layer. But every road object is loaded from the server which allows us to manipulate that object. The browser is tracking it, panning it, zooming it, etc., with every movement of the map.

I would think we are closer to having the visible road layer rendered completely in the browser that we think. At least, I hope so! :)


No it doesn't, you didn't read me completely ;) Drawing dozens even hundreds of lines is easy. It's the text and the effects (direction arrowst, node circles) hat would not scale. But mainly the text. Unless you want to see most of the road nameless and directionless until you click on it, like the client does now.
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Re: Map Editor major ver (Nov 5, 2012) Official Feedback

Postby davipt » Sun Nov 11, 2012 1:22 am

bz2012 wrote:
davipt wrote:...
"mouse-over shows the roads" data is vectorial data retrieved as json from waze.com/descartes/features. If this fails, you'll get roads images but none will be selectable. And no radars, no problems, none of those.
...


Hm... interesting point that I didn't bring up is that the WME color highlight extension DOES work.

That implies to me that WME could be made more efficient by dispensing entirely with the ROAD images and just using a method similar to the way the WME color highlight extension works.

That could dispense with the need for a LOT network traffic.


It would be quite heavy on the browser to draw all segments, including the direction arrows, and more importantly the road names and their position on the segment and the angle in vectorial mode. Not impossible though. It's still easier and cheaper to do it once on the server side.

From my experience with the browser and javascript, drawing lines and areas scales pretty well, but as soon as text is involved, it dies quite fast. :(

The thing that could be improved is caching, as I don't think there's any relevant cache on the tiles. If I request the same tile over and over again I get the average of 3 seconds, but sometimes a fast reply, sometimes a very slow one, and what tips it off is the sometimes there's segments, sometimes only arrows. But I'm sure one of the new infrastructure's advantage is better caching on these tiles.
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Re: Map Editor major ver (Nov 5, 2012) Official Feedback

Postby davipt » Sun Nov 11, 2012 12:40 am

wingneris wrote:I have been driving everyday for the past 7 days with my Waze app open and logged into my waze account.

However, only three of my drives show up in the map editor and they are all incomplete.


viewtopic.php?f=10&t=31184

It's about editing permissions, but I've been getting reports from my country also of missing drives and partial drives, and I'm sure both issues are related. I don't think it has nothing to do with the editor, so please report it on that thread.
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Re: Map Editor major ver (Nov 5, 2012) Official Feedback

Postby davipt » Sun Nov 11, 2012 12:32 am

bz2012 wrote:I have been editing for a little while. I have NEVER seen it where NO ROADS nor GPS points were being displayed BUT mouse-over shows the roads to be there.
(...)
SO, I ask again: is everyone having the same problem?


besides bing, all layers are retrieve as png images from etiles[1-4].waze.com, and they are right now randomly quite slow, for me right now with an minimum of 3 seconds per tile, and most with half-data tiles. When these server fails, you'll get holes in the map, missing layers or even the famous pink layer.

"mouse-over shows the roads" data is vectorial data retrieved as json from waze.com/descartes/features. If this fails, you'll get roads images but none will be selectable. And no radars, no problems, none of those.

Unfortunately I've seen both cases failing, including the famous pink background case.

To keep this conversation on-topic with the thread, I've recall I've already reported a possible regression with the new WME (or the backend), where the session is temporarily lost and the "loading roads" (the json) fails to load, but usually a pane or zoom refreshes the data. (ping me for more data if needed)

Further keeping it on-topic, I've just noticed a strange behaviour that can be a regression on the new WME, and can also be the cause for the slow retrieval of the tiles: everytime I load the map, I see a lot (25) request for tiles in London, independently of my position or even if I load a permalink. Those certainly cause additional unnecessary load on the etiles, and slows down the browser (4 servers vs. 4 parallel request per server). The good news is that it doesn't seem to retrieve tiles from London anymore after a pane or zoom, it's just the initial load.

So a simpler answer for you, yes it's happening to everyone, it may depend on the country or the zoom or the amount of data but it may reveal as an empty tile (a hole on the map), an empty layer, or even funny things like segments without the direction arrows or arrows without the segment lines.

With luck you may even see the famous pink background!

So please relax it's almost Sunday.

And WME developers, it's too late for me to check the javascript, but please verify this loading of defeault london tiles all the time, it's a waste of resources :|
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Re: Map Editor major ver (Nov 5, 2012) Official Feedback

Postby davipt » Sat Nov 10, 2012 9:49 pm

bz2012 wrote:
davipt wrote:
bz2012 wrote:Is anyone else having this problem???

"loading road images" appears to be failing.
When roads layer is on I see pink. Mouse-over shows roads data is there.


I think it's called "the weekend has started so the servers will be slow". Have patience and it it doesn't improve, wait until tomorrow when they get back to work ;)


GPS points are gone too, now.


Guys, are you new editors or something? Yes the editor sometimes get's slow, times-out, gives errors, it usually happens more during their weekend (Fri/Sat), but it's already been announced and promised it will get (even) better when the editor is migrated to the new infrastructure in some weeks, no need to report, specially in this thread, every timeout on the editor. Just pane the map to reload the roads. Or zoom. Or refresh. Or go have a drink, it will get better tomorrow morning, it always does. :)
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Re: Map Editor major ver (Nov 5, 2012) Official Feedback

Postby davipt » Sat Nov 10, 2012 12:29 pm

Bomber_Man wrote:Im having an issue where I load a recent drive, and wish to use the "create road" function that appears over 30% of the map screen. Problem is after the road is created I can't save it because I "don't have permission"... and its my drive... hmmm...


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Re: Map Editor major ver (Nov 5, 2012) Official Feedback

Postby davipt » Sat Nov 10, 2012 12:02 pm

bz2012 wrote:Is anyone else having this problem???

"loading road images" appears to be failing.
When roads layer is on I see pink. Mouse-over shows roads data is there.


I think it's called "the weekend has started so the servers will be slow". Have patience and it it doesn't improve, wait until tomorrow when they get back to work ;)
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Re: Map Editor major ver (Nov 5, 2012) Official Feedback

Postby davipt » Sat Nov 10, 2012 11:56 am

Another suggestion, I think I saw it on this thread once but I'll ask it again:

please keep the shift-f full screen state on the local cookie, so a page refresh will remain full screen.
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Re: Map Editor major ver (Nov 5, 2012) Official Feedback

Postby davipt » Sat Nov 10, 2012 11:55 am

SocalToe wrote:When in the editer,

Please keep my 'drive' that I clicked on highlighted so I can remember which 'drive' I'm looking at.

Previous editor kept it highlighted/marked............


I'd go even further and ask for an improvement on this - please keep the drive on the map when we save.
Right now if I try to fix stuff around a drive, when I click on the drive the maps zooms out to cover the whole drive. To edit, one has to zoom in to concentrate on a zone, edit, and out of the habit, save constantly. The drive green line goes away, and when clicking on the drive, it zooms out again. So it's more time spent zooming out and back in than proper editing.

An alternative suggestion is to let the drive get unselected, but when selecting a drive, only zoom out if the drive doesn't pass around the current zoomed view. Or let the user decide if selecting a drive would zoom out. Or someone add me a checkbox for this in one of the scripts. Or I'll go do it myself >:)
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Re: Map Editor major ver (Nov 5, 2012) Official Feedback

Postby davipt » Fri Nov 09, 2012 10:09 pm

invented wrote: I have to scroll down now to hit the 'Select All Segments'


Ctrl-a or cmd-a is your friend.

For the scrolling and tab issues just use Firefox (or Safari) instead of chrome for a while ;)
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