Map Editor major ver (Nov 5, 2012) Official Feedback

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Re: Map Editor major ver (Nov 5, 2012) Official Feedback

Postby floppyrod84 » Thu Nov 08, 2012 10:26 am

Best option here is to ignore those people that spout crap thinking they know what things are.
Trust those with proper signatures and/or post counts.

If you create a road from nowhere to the dead end, then delete the new road, it should result in a terminated end (junction node). The reason this is needed is for navigation as waze gets confused if it thinks it's facing towards the dead end, and will give the "proceed to highlighted route" thing. Have also seen it play with TTS (maybe another issue), and starts a route far from your location (again, maybe a local issue).

Bottom line, waze navigates from junction to junction. Without these nodes, it gets confused and messes up.

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Edit: Kuhl I realise you were the last poster, the first paragraph was not aimed at you or anything ;-) just to avoid confusion here.
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Re: Map Editor major ver (Nov 5, 2012) Official Feedback

Postby floppyrod84 » Thu Nov 08, 2012 12:51 pm

Not a big issue, no but it would still be nice to be able to differentiate between with/without junction nodes, perhaps with a different shape A or B. Hacking a script together to get something to show has to be worse in practice than the company showing it themselves?
Not knocking the script, Timbones and the other guys have done an amazing job, and I use it all the time ;) Just saying :)
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Re: Map Editor major ver (Nov 5, 2012) Official Feedback

Postby floppyrod84 » Fri Nov 09, 2012 11:32 am

Well said Dave, been annoying me for ages that!

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Re: Map Editor major ver (Nov 5, 2012) Official Feedback

Postby floppyrod84 » Sat Nov 10, 2012 7:19 am

You prefer to work slower?

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Re: Map Editor major ver (Nov 5, 2012) Official Feedback

Postby floppyrod84 » Sat Nov 10, 2012 10:05 pm

And none of the above issues are news to anyone including waze. Please post about real issues with the editor, not simple timeouts!

Edit: oops, that's kinda what you just said, didn't read it fully :-P

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Re: Map Editor major ver (Nov 5, 2012) Official Feedback

Postby floppyrod84 » Sun Nov 11, 2012 2:36 am

I hope so too.
Sorry if those newer editors are a little peeved, but non-loading images really is nothing new to most of us, and it does seem to happen during high server load and during the tile building process for that same reason.

I look forward to the day that the browser updates the tile image itself when Save is clicked, and the resulting pngs sent back to the server for redistribution to others. Distributed computing is still the way forward imho.

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Re: Map Editor major ver (Nov 5, 2012) Official Feedback

Postby floppyrod84 » Fri Nov 30, 2012 1:54 am

Look the same to me...?

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Re: Map Editor major ver (Nov 5, 2012) Official Feedback

Postby fotrik » Mon Nov 05, 2012 7:53 pm

I appreciate the great work you have done, it's a notable improvement.

Only two remarks for now:

* The font on the side panel is much bigger now and too big to my feeling. It causes, that not all items can fit on a netbook anymore. (Yes, I can fix it for me by local page changes in my browser.)

* Worse is that the new house number system is not usefull when the house numbering is not sequential. E.g. in almost all czech villages but also older parts of many czech cities the numbering is not sequential not only within a segment but also not within a single street. In these villages and city parts the house number is unique in the whole village according to when the house was built. You can have number 125 on one side and 126 on the other side kilometers away on another street. I am pretty sure that this exists also in other countries and your new numbering system cannot support it.

BTW, I spent many weekends a year ago to number more than 6.000 houses around me, most of them are in the "random" numbered system. Do I understand that this work is gone? :(
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Re: Map Editor major ver (Nov 5, 2012) Official Feedback

Postby fotrik » Tue Nov 06, 2012 11:04 am

AlanOfTheBerg wrote:
davipt wrote:So waze please tell me the nickname of the reporter!!!

This is being looked into by management. Right now, the TOS/Privacy Policy doesn't allow it. It may be as easy as modifying that, but we're not sure.

There is no need to see the reporter name if there is a way how to communicate with the reporter directly in the editor at least as it was done in Cartouche.
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Re: Map Editor major ver (Nov 5, 2012) Official Feedback

Postby fotrik » Wed Nov 07, 2012 12:27 pm

INTL editor horribly slow today, some road tiles randomly not loaded. Impossible to work. :(
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