Map Editor major ver (Nov 5, 2012) Official Feedback

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Re: Map Editor major ver (Nov 5, 2012) Official Feedback

Postby mike-bronner » Tue Nov 06, 2012 3:56 pm

That's what I've been doing as well ... didn't Cartouche used to have a shortcut though? Just curious if they brought it back. :)
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Re: Map Editor major ver (Nov 5, 2012) Official Feedback

Postby mike-bronner » Tue Nov 06, 2012 5:24 pm

Thanks Alan, I was doing a search for "insert junction", that's why I didn't find that paragraph. :)
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Re: Map Editor major ver (Nov 5, 2012) Official Feedback

Postby mike-bronner » Thu Nov 08, 2012 3:49 am

One thing that would be handy is to have square ends if there is a junction, and round ends if there is none. -- or something similar.
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Re: Re: Re: Map Editor major ver (Nov 5, 2012) Official Feed

Postby mike-bronner » Thu Nov 08, 2012 5:45 am

xtago wrote:
AlanOfTheBerg wrote:
xtago wrote:Click on the street if you get no turn arrows then it probably isn't connected and needs to be checked

Please please please stop answering questions with an answer which isn't remotely related to the actual question. You keep pulling answers out of thin air, giving bad and incorrect answers to users, or just completely miss the actual point of the question. You have been warned many times.


If you select a segment and it is connected to a junction point then you'll see red or green arrows, if you don't get the arrows then the segment isn't connected to a junction point.

This is explained in the wme video on waze youtube channel.


Sent from my GT-I9300T using Tapatalk 2


Hi xtago,

I don't think you're understanding the point wine4sure was getting at: unterminated segments. These are most often dead-end streets that don't have a termination junction at the end, caused most often by inexperienced editors (I've done it in the past, until I found out, as well). The junction needs to be at the end so the client can handle navigation properly, if I understand it correctly.

~Mike
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Re: Map Editor major ver (Nov 5, 2012) Official Feedback

Postby mike-bronner » Thu Nov 08, 2012 4:02 pm

Timbones wrote:
wroadd wrote:As I see there was a change in the WME, new fields are available for gas stations (and any other landmarks) for country (state) and city

So it seems. Does this mean that landmarks will become searchable items?

I believe so. This seems to jive with their recent announcement to show advertisers' companies and stores along the way, which most likely would have to rely on landmarks, given that other services have often not been at the correct location.
My guess is that locations would help with these advertisements, possibly by being able to attach descriptions and logos to a special type of landmark, which could also apply to gas stations.
http://www.waze.com/blog/introducing-waze-ads-bringing-you-the-most-relevant-local-merchants-and-big-brand-stores-along-your-route/
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Re: Map Editor major ver (Nov 5, 2012) Official Feedback

Postby mike-bronner » Thu Nov 08, 2012 4:03 pm

AlanOfTheBerg wrote:Is anyone else seeing the console log "filling up," that is, scrolling and scrolling due to errors like:

The page at https://www.waze.com/editor/ displayed insecure content from http://marx.waze.com/socket.io/1/xhr-po ... 2390335765.

It has "calmed down" a bit now, but a few minutes ago, it was logging a new error every second.

I've had a whole slew of errors this morning caused by developers fiddling around with live. One would think that they would test updates in beta first *hint-hint*. :shock:
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Re: Map Editor major ver (Nov 5, 2012) Official Feedback

Postby mike-bronner » Thu Nov 08, 2012 4:46 pm

davipt wrote:new WME keyboard shortcuts, "[None] Select entire street" WTH is a none?

It's the invisible button between ESC and F1 :)
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Re: Map Editor major ver (Nov 5, 2012) Official Feedback

Postby mike-bronner » Thu Nov 08, 2012 5:01 pm

davipt wrote:
mike-bronner wrote:
davipt wrote:new WME keyboard shortcuts, "[None] Select entire street" WTH is a none?

It's the invisible button between ESC and F1 :)


I hope it's not some windows key I haven't on my Mac :lol:

Na, in all seriousness, I think its something they're fiddling around with, where the key assignment just hasn't been established yet.
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Re: Map Editor major ver (Nov 5, 2012) Official Feedback

Postby mike-bronner » Sat Nov 10, 2012 6:03 pm

While I am unable to replicate your exact scenario, it sounds like you may be experiencing JavaScript errors, which can break functionality. See if refreshing the page lets you edit again when this happens to you next time. Everyone has been getting a lot of errors lately due to the fact that they are constantly working on and tweaking WME live.
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Re: Map Editor major ver (Nov 5, 2012) Official Feedback

Postby mike-bronner » Sun Nov 11, 2012 3:34 am

AlanOfTheBerg wrote:
davipt wrote:.....

It would be quite heavy on the browser to draw all segments, including the direction arrows, and more importantly the road names and their position on the segment and the angle in vectorial mode. Not impossible though. It's still easier and cheaper to do it once on the server side.

The browser essentially does this now, though it doesn't actually produce the images for the visible road layer. But every road object is loaded from the server which allows us to manipulate that object. The browser is tracking it, panning it, zooming it, etc., with every movement of the map.

I would think we are closer to having the visible road layer rendered completely in the browser that we think. At least, I hope so! :)


If we're speaking of graphically drawing things out, the browser is already doing this. The server just sends the raw data about the objects (coordinates, basically), then the browser renders everything through SVG data. The selectable road object is actually separate from the road that you see. It is an invisible vector object that gets manipulated as you select it or hover over it.
Because all objects are essentially data, and not graphics, we can create nifty add-ons, like timbones' color hightlights script, that can manipulate segments. :)
The only graphics that the server servers up is the Bing imagery, which comes from Bing servers, so it doesn't present an additional load on the Waze servers.
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