Vehicle types/ Navigation types

These forums are specific to the Waze mobile app. Post here if you experienced a problem while using the app, have a question about the app functionality or a feature such as navigation or search.

Moderators: Unholy, bextein

Re: Vehicle types/ Navigation types

Postby OldGnome » Sat Dec 08, 2012 6:01 pm

fvwazing wrote:Bicycles would need so many extra connections, they would double the volume of the map where I live. All that trouble - to plan a trafficfree route for cyclists. They don't get stuck in traffic, anyway. Before they do get stuck in traffic they cut a corner over a boardwalk. Even if you managed to present them with a perfect route they would ignore it. (I know because I am a parttime cyclist myself). Not worth the trouble. Do not bother with bicycles until - well, until the last street has housenumbers (another way to say never).

Trucks would need only a handful of changes to existing roads to make them perfectly happy.

OK

I'm still fairly new here, but I can still see a way for bicycles to be added without a lot of the unnecessary data you are envisioning. The same restrictions for trucks (streets yes/no is the primary I can think of) can be duplicated for bicycles, so there is not a lot of additional coding required.

I am not recommending that Waze be turned into a cycling app. No, no and no. I am suggesting that the data from bicycles can be taken into consideration for motorists just as the truck data being discussed. There is another discussion regarding motorcycles that reflects this, too - make sure they don't corrupt the automotive data when they are inaccurately influencing the average speed of a segment.

That some motorcyclists and bicyclists choose to ignore the rules of the road, is actually immaterial - Waze doesn't do anything of the kind with autos, why other vehicle types? Here in the USA, most states mandate that bicyclists largely follow the automotive rules when it comes to riding on streets, obeying traffic signs, signalling, etc. That doesn't stop some of them from breaking those rules, just as traffic signs don't stop drivers from speeding or performing any manner of stupid human tricks on the road.
OldGnome
 
Posts: 184
Joined: Sun Sep 23, 2012 7:14 pm
Location: Riverview, FL USA
Has thanked: 0 time
Been thanked: 28 times

Re: Vehicle types/ Navigation types

Postby OldGnome » Sat Dec 08, 2012 3:21 pm

fvwazing wrote:Please, do NOT add cyclists and pedestrians to the set. Any new vehicles should be able to drive (a subset of) the car-network.

How exactly are bicycles different in this discussion from long-haul trucks? Restrictions on where they can drive, potential impact to the average speed on the chosen roadway, etc. I would consider it an advantage while driving to know that both are on my route.
OldGnome
 
Posts: 184
Joined: Sun Sep 23, 2012 7:14 pm
Location: Riverview, FL USA
Has thanked: 0 time
Been thanked: 28 times

Re: Vehicle types/ Navigation types

Postby TurnpikeWarrior12345 » Sat Dec 08, 2012 12:14 pm

Motorcycle option would be nice to have.

I do realize that Waze data is dependent on Wazers driving on highways and Wazers as cyclists/motorcyclists can affect the data and cause confusion for drivers.

for ie - West Side Highway in NYC is experiencing heavy traffic jam and is now moving at 5 mph. 10 motorcyclists is "easily navigating" thru at 25 mph and it can affect the data to show highway speed at 10-15 mph or upgrading it to "moderate".

I think the most logical solution is to disregard data from motorcyclists.
TurnpikeWarrior12345
 
Posts: 6
Joined: Tue Jul 17, 2012 8:45 pm
Has thanked: 0 time
Been thanked: 1 time

Re: Vehicle types/ Navigation types

Postby ukume » Fri Dec 07, 2012 4:16 pm

En el foro español también estamos hablando de este tema
In the Spanish forum also talking about this topic

http://es.waze.com/forum/viewtopic.php?f=26&t=33829
ukume
Global Champ Mentor
Global Champ Mentor
 
Posts: 1378
Joined: Sat Jun 18, 2011 9:44 am
Location: Vila-Seca, Tarragona, España, Europa.
Has thanked: 171 times
Been thanked: 405 times

Re: Vehicle types/ Navigation types

Postby AndyPoms » Fri Dec 07, 2012 11:46 am

yrrabsille wrote:
AndyPoms wrote:Country: USA (but I think this list can apply to all)

Segment Properties: HOV restrictions.
Notes: Been discussed many times. Basically the ability to route qualifying vehicles on certain routes. In Connecticut, HOV lanes are restricted to 1) Passenger Vehicles with 2+ people (counting driver), 2) All Motorcycles, 3) All Buses (public, school & private). Restrictions vary from place to place & based on time of day/day of week (see above). Lower on my priority list because no one really uses the few we have in CT now - BUT this is probably top priority for may other areas.


I use the HOV in Connecticut all the time and it's messing with the traffic data because I'm probably flying right by you when you're stuck in traffic.


Barry
You're one of the few... They are mapped properly (with independent ramps & Parking Lot Roads) but I'm betting you use the full length of it, so due to GPS's inherent inaccuracy Waze never detects that you are in that lane, right?
AndyPoms
Waze Global Champs
Waze Global Champs
 
Posts: 7159
Joined: Tue Dec 27, 2011 1:34 pm
Location: Hartford, CT
Has thanked: 128 times
Been thanked: 1314 times

Re: Vehicle types/ Navigation types

Postby TonyG-UK » Thu Dec 06, 2012 10:43 am

:twisted: It would be nice if you implemented this properly, unlike the Petrol Prices feature :twisted:
TonyG-UK
 
Posts: 530
Joined: Mon Aug 22, 2011 4:36 pm
Location: UK
Has thanked: 2 times
Been thanked: 51 times

Re: Vehicle types/ Navigation types

Postby TonyG-UK » Thu Dec 06, 2012 10:36 am

Here's what I wrote in Feb relating to this subject.

I think having set vehicle types is a mistake, you should have vehicle profiles and allow the user to define what the vehicles attributes are (weight, height, width, taxi/bus etc.). Then allow the user to have multiple profiles which they can select depending upon which vehicle they are currently driving. ETA scaling factor could then be automatically calculated per vehicle.

Similarly, WME should then allow attributes to be set on segments (width/height/weight restrictions, bus/taxi lanes). Handling turn restrictions for different attributes would need to be handled carefully, but isn't that difficult.
TonyG-UK
 
Posts: 530
Joined: Mon Aug 22, 2011 4:36 pm
Location: UK
Has thanked: 2 times
Been thanked: 51 times

Re: Vehicle types/ Navigation types

Postby mirarkitty » Thu Dec 06, 2012 8:48 am

Well, something to start with that needs to enter into the maps as soon as possible:

* Taxi mode - can take taxi lanes and shortcuts a lot in sweden - need map support
* Bus mode - same there (bus~=taxi+truck), and need map support
* Carpooling mode - may take special lanes as well (doesn't exist in sweden though)
* MC mode - they may bypass stuck traffic and mess up roads
* Truck mode - slow, messes up roads, might need permissions on roads on the map to pick the right roads
* Trailer mode - slow, messes up roads

Maybe a height/weight-of-vehicle with permissions set on roads for that.

Speaking of which, please add time-limited permissions on roads while you're on that ("7:30-22:00 only northbound")...
mirarkitty
 
Posts: 106
Joined: Tue Feb 21, 2012 6:02 pm
Has thanked: 0 time
Been thanked: 4 times

Re: Vehicle types/ Navigation types

Postby AndyPoms » Wed Dec 05, 2012 8:18 pm

Country: USA (but I think this list can apply to all)

Vehicle Type: Truck
Associated Segment Flag: No Trucks
Notes: HOWEVER, this has to be implemented better than the "Toll Road" flag. It needs to be limited to 2nd level Area Managers (those with more than 100,000 edits) & Country Mangers. This is to prevent abuse because in the US, there are Roads that are "No Trucks" (think things like Parkways) & "No Thru Trucks" (Think residential streets - HOWEVER it is legal to drive a truck on these streets - just not legal to use it as a cut-through to get somewhere else). Regular users should not have access to this flag because everyone will be flagging the street they live on as "No Trucks" because no one likes trucks on their street. I also agree with Hypersky75 about further restrictions (weight, height, width, hazmat, etc) be awesome to have, but too complicated to handle.
Hypersky75 wrote:There is also the question of weight, size, and hazardous material restrictions, but I think that would be too complicated for now (unless you guys are up for it!).
The more truckers we can get on the service, the more data Waze will get simply based on the amount of hours/miles these drivers go in a given day. The truck mode could also differentiate between trucks slowing down on a hill (cars maintaining normal speed) and a traffic jam (all vehicle types slowing) - Maintaining a "Truck average speed" on these segments. This same exact system could also apply to RVs - most of which, based on height & weight and the fact some have airbrakes, technically qualify as Commercial Vehicles, but are exempt from all the DOT restrictions/licensing (a sore spot with truckers).

Segment Type: Ferry
Associate Client Setting: Avoid Ferry
Notes: Simple implementation similar to Toll Roads, more complex implementation could support Ferry Schedules (similar to how advertiser pins have the Open/Closed displayed). Will bring up questions related to Seasonal/Year Round (and emergency closures), and Free/Pay (could be handled with the existing Toll Flag). The existing, fragmented, implementation of Ferries doesn't work well as they are not always mapped based on area & those that are are not mapped with any consistent style. It needs to be said that once, on a trip from Hartford, CT to New London, CT Waze directed me to drive from Hartford to New London, get on the Ferry to Long Island, take the Ferry to Long Island, get off the Ferry on Long Island, turn around, get back on the Ferry, go back to New London & proceed to my destination - which was no where near the ferry terminal. There are also 2 smaller seasonal ferries in CT which also close when the Connecticut River floods (which happens at least once or twice a year).

Segment Properties: Time based restrictions.
Notes: Been discussed many times. Basically the ability to set road direction (two-way, one-way) or turn restrictions that are dependent on the day of the week and/or time of day.

Segment Properties: HOV restrictions.
Notes: Been discussed many times. Basically the ability to route qualifying vehicles on certain routes. In Connecticut, HOV lanes are restricted to 1) Passenger Vehicles with 2+ people (counting driver), 2) All Motorcycles, 3) All Buses (public, school & private). Restrictions vary from place to place & based on time of day/day of week (see above). Lower on my priority list because no one really uses the few we have in CT now - BUT this is probably top priority for may other areas.
AndyPoms
Waze Global Champs
Waze Global Champs
 
Posts: 7159
Joined: Tue Dec 27, 2011 1:34 pm
Location: Hartford, CT
Has thanked: 128 times
Been thanked: 1314 times

Re: Vehicle types/ Navigation types

Postby OldGnome » Wed Dec 05, 2012 8:14 pm

cherianchris wrote:Another suggestion to enhance the fun factor while using Waze: Could you add an M1Abrams Battle Tank to the Client please? People all over the world would love it.. :smile:

Oh, yeah.

I want one.
OldGnome
 
Posts: 184
Joined: Sun Sep 23, 2012 7:14 pm
Location: Riverview, FL USA
Has thanked: 0 time
Been thanked: 28 times

PreviousNext

Return to Waze App

Who is online

Users browsing this forum: Bing [Bot], Google [Bot]