[Script] Live Map UR Layer v2.24 (20160202)

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Discussion for the unofficial, community-developed addons, extensions and scripts built for the Waze Map Editor.

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Re: [Script] Live Map UR Layer v0.6 (20121125)

Postby Twister-UK » Sat Dec 15, 2012 2:33 pm

Which browser? I've got an update for LMUR in the pipeline, so if there is a problem I'll look to fix it as part of that release.
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Re: [Script] Live Map UR Layer v0.6 (20121125)

Postby Kuhlkatz » Sat Dec 15, 2012 2:38 pm

Chrome for me, I'll check on firefox in a few minutes when back home & see.

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Re: [Script] Live Map UR Layer v0.6 (20121125)

Postby Kuhlkatz » Sat Dec 15, 2012 3:23 pm

OK, I just checked on Firefox and it seems to happen there as well. With the "Show URs/map problems (LMUR v0.6)" initially disabled, or if enabled, it does not seem to make any difference. I have also checked when going to Livemap from the editor, just to ensure I am logged in already.
The script itselfs works fine, shows the overlay if enabled & tells me if I'm not logged in if I attempt to initially enable it.

I'm on the world server, and cannot see any errors in the console.
I'm just wondering if it's subtle differences again based on where in the world you are located. Can you remember the 'Livemap' URL in the editor for me in South Africa that just pointed to Livemap & not the same location as that you were editing ? That's why you added the Livemap link in UROverview.
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Re: [Script] Live Map UR Layer v0.7 (20121218)

Postby Twister-UK » Tue Dec 18, 2012 10:44 pm

0.7 is now available...

Bug fixes:
Now allows use of the Livemap search/directions functionality (thanks to Kuhlkatz for reporting this one)
Allows UR/problem popups to be displayed if the livemap window has been scrolled

New features:

Loads UR/problem data for a wider area initially (3 degrees x 3 degrees as opposed to the 1 degree x 1 degree area used in prior versions), caching this data and adding to the cache as the map is panned/zoomed. The data is still retrieved in 1x1 degree blocks (limited by the Waze server), and each of these cached 1x1 degree areas is shown on the map with a pale yellow highlight. The cached data persists for the duration of the browser session, so to refresh it simply reload the page.

http://userscripts.org/scripts/show/150276
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Re: [Script] Live Map UR Layer v0.7 (20121218)

Postby foxitrot » Wed Dec 19, 2012 9:30 am

The AM (manageable?) and EA (updatable?) areas' highlights are gone. Intentionally I suppose. If it was not a big code/data overhead, it was a very nice feature of the v0.6.
...with the good old crashing :roll: Symbian 2.1.99.114 (N-E52), while
trying to get used to the good new social Android 4.0.xx.yyy (OP-X LOL-a-popp).
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Re: [Script] Live Map UR Layer v0.7 (20121218)

Postby Twister-UK » Wed Dec 19, 2012 10:24 am

foxitrot wrote:The AM (manageable?) and EA (updatable?) areas' highlights are gone. Intentionally I suppose. If it was not a big code/data overhead, it was a very nice feature of the v0.6.


Yes, it's an intentional side-effect of caching multiple 1x1 degree blocks of data in order to expand the UR/problem markers across the whole map - I'd also have to cache the multiple fragments of editable area data and stitch them together for display, and for editors with large areas that could easily mean the script ends up caching a lot of data for each session...

I might look into re-instating the area higlighting in some way, but for this release I felt it was more important to implement the wider UR/problem marker coverage since that's been requested several times. I also needed to get the two bugfixes rolled out as well, so I didn't want to hold back this release any longer than necessary.
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Re: [Script] Live Map UR Layer v0.8 (20121219)

Postby Twister-UK » Wed Dec 19, 2012 10:20 pm

Wasn't planning another release so soon, but with Turn Problems now making their way out of beta I decided a quick update to support those was in order - 0.8 now marks them with a green dot.

0.8 has also given me the chance to fix a long-standing bug - if the livemap was panned too quickly, the UR/problem markers could end up being drawn slightly out of alignment with the underlying map - which had become more obvious recently, either as a result of other changes in LMUR or changes to the Livemap code itself.

http://userscripts.org/scripts/show/150276
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Re: [Script] Live Map UR Layer v0.8 (20121219)

Postby pvaladares » Sat Dec 22, 2012 12:50 am

Just tried this new version.

Found 2 bugs:
- Old UR already solved still show up as red boxes.
- The yellow square delimiter is gone
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Re: [Script] Live Map UR Layer v0.8 (20121219)

Postby foxitrot » Sat Dec 22, 2012 9:19 am

pvaladares wrote:- Old UR already solved still show up as red boxes.

Refresh browser page. Read about a few messages back. ;-)

pvaladares wrote:- The yellow square delimiter is gone

intentionally. Read about ... ;-)
...with the good old crashing :roll: Symbian 2.1.99.114 (N-E52), while
trying to get used to the good new social Android 4.0.xx.yyy (OP-X LOL-a-popp).
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Re: Re: [Script] Live Map UR Layer v0.7 (20121218)

Postby pvaladares » Sat Dec 22, 2012 2:41 pm

Twister_UK wrote:The cached data persists for the duration of the browser session, so to refresh it simply reload the page.


Tried to reload the page within latest version of Chrome but problem persists.

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