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Discussion for the unofficial, community-developed addons, extensions and scripts built for the Waze Map Editor.

The official index of these tools is the Community Plugins, Extensions and Tools wiki page.
Post by AlanOfTheBerg
Goodolsen wrote:Or you can download the .js file and drag it into your extensions window.

That will install it also.
Well, yeah, that's the normal way. But I think you need to have Developer Mode on.
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Post by AlanOfTheBerg
I've heard others having trouble with JNF on FF too.
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Post by AlanOfTheBerg
Arnoniem wrote:My chrome is disabling JNF, because it's no Chrome-extension. Could you make it one?
It still works as not a Chrome extension for most people. Do you have developer mode turned on?
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Post by AlanOfTheBerg
I don't have any issue with JNF or JAI in Chrome without tampermonkey or any other active scripts.
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Post by AlanOfTheBerg
I think the concern is over this Chrome warning when adding JNF.
Screen Shot 2014-04-10 at 10.57.35 PM.png
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Post by AlanOfTheBerg
irowiki wrote:Oh is it a chrome extension now too?
It's an extension for Chrome but just not packaged.
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Post by AlanOfTheBerg
olestas wrote:So how about splitting in halves same connection segments?
You mean ensuring 3-part loops?
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Post by AlanOfTheBerg
bgodette wrote:Converts single node roundabouts (lollipops) and loops into a three segment loop.
Brian, I am finding that single-node loops are not being split by JNF. Example: https://www.waze.com/editor/?env=usa&lo ... s=81329638
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Post by AlanOfTheBerg
KB_Steveo wrote:
Fredo-p wrote:I found that the 0.0.8.2 had stayed behind after I had removed it. I refreshed and 0.0.9.1 is not installed. Testing now.

No luck with me on Chrome with GM. It reverts to 0.0.8.2
I see this is because 0.0.8.2 is listed as "WME Junction Node Fixer - by bgodette" while 0.0.9.1 is listed as "WME JNF"
Is this something that can be fixed in the webstore?
Delete the old one completely and install the new one. That will work every time. No need to have the same name.
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Post by AlanOfTheBerg
I have no issues with prod WME, but beta WME does give me the API check error on W.Action.
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