Ah yes that's true. I thought it was more important to highlight the actual turn restrictions that needed to be fixed, vs the other locked segment that was the ancillary reason the restrictions couldn't be changed.
If someone tried to fix the highlighted turn restrictions they would quickly encounter the locked segment. However someone looking at just the locked segment wouldn't necessarily know what problem was trying to be solved by unlocking that segment.
Many people doing unlock requests seem to go ahead and fix the associated problem if it is clear and isn't too complicated. So I've tended to highlight the problem vs the segment to be unlocked. Maybe that's a bad approach.
Thanks for the tip.