Segment Lengths
In a recent thread I was inspired to collect all the info we have on segment lengths and create a template or whole wiki page on it.
I believe we want to note the following and I would appreciate any other ideas:
* Max length allowed by editor from both initial creation and when connecting segments by removing nodes. (I believe we have seen this in the 10km range; I will do some tests unless someone already has.)
* Max recommended length - Explaining pros and cons of longer or shorter lengths on routing, visual traffic indicators, etc.
* Limit on stretching the length of a short road too far in one edit. Also if it is better to stretch it or draw a new road to preserve the traffic data on a segment.
* Min length
* The affect (if any) from connecting nodes (2 segments) on routing penalties, server load (back-end database management), editor complexity, turn restriction errors, etc. Also cover if it is any different for junctions (3+ segments).
I believe we want to note the following and I would appreciate any other ideas:
* Max length allowed by editor from both initial creation and when connecting segments by removing nodes. (I believe we have seen this in the 10km range; I will do some tests unless someone already has.)
* Max recommended length - Explaining pros and cons of longer or shorter lengths on routing, visual traffic indicators, etc.
* Limit on stretching the length of a short road too far in one edit. Also if it is better to stretch it or draw a new road to preserve the traffic data on a segment.
* Min length
* The affect (if any) from connecting nodes (2 segments) on routing penalties, server load (back-end database management), editor complexity, turn restriction errors, etc. Also cover if it is any different for junctions (3+ segments).
Re: Segment Lengths