TruckOttr wrote:jasonh300 wrote:Unfortunately, it isn't repositionable, and it seems to try to computer the geometric center of the landmark, but how it arrives at that is often a mystery.
It's a centroid of the polygon formed by the landmark. It helps when determining if a landmark is visible or not, when it should be drawn and in what detail. It's not ideal for use as the navigation point for a landmark. Typically one would use one of the polygon edges and navigate to that edge.
The use of centroids is one of the reasons that Waze will sometimes route you to the backside of an address vs. the street that the address is on.
shawndoc wrote:CookeCity wrote:Which is why I am confused...what you say makes sense to me...but in the Landmark Guidelines it states:Please note that parking lots at businesses are not mapped.
and that the only parking lots that should be mapped are:Park & Ride/Commuter Lots are mapped at the fence line
With the mapping of pay parking lots under consideration.
I believe you are talking about the Landmark post? It is referring to drawing in the parking lot landmark, not the parking lot roads.
shawndoc wrote:jasonh300 wrote:A gas station landmark will suppress reports there, and would be more correct than a parking lot. However, it was mentioned a week or two ago not to add any gas stations until we got to some point with the gas prices functionality. I'm not sure if that's correct or still the case.
Was that from Waze? I would think it would be okay to add them if you are doing it to suppress traffic and error reports.
vectorspace wrote:I keep going back to the Meetup 2013 where Ehud said he wanted as much content as possible to make the map better.
PhantomSoul wrote:Shouldn't POI's be points instead of complex polygons, just from a database perspective?
Complex polygons are OK for true landmarks, which, by definition, are supposed to be few and far between (i.e., you really should not see 6 different landmarks on a single block of road; most of those things would probably not be actual landmarks then). There's no limit, however, to how many POI's you could have in any given area though.
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