iainhouse wrote:davipt wrote:Any idea why this script, as well as the latest version of the original ext-tools, fails since the new editor on the use case I need the most:
- create a new landmark
- script->select all in landmark
- script->change city name
always fails to save
I urgently need to do some mass cityname changes now that city areas are being updated again...
I'm pretty sure it's because of un-named segments. If I'm careful not to select any of those, the problem generally goes away.
In principal, I think I'm in favour of this. I have seen large towns where all the segments (including the roundabouts) have the city name set but none of the segments have road names. To me, that suggests someone looking for the big-points edit without doing the hard work of naming the streets. But it would be nice if the tool could, when modifying the city name on a large batch of segments, simply ignore all segments with no street name instead of giving an error.
gdu1971 wrote:Yes it is quite easy to do but,
is it not better to have a drop down box to select one of the available existing state in order to not create wrong state names and so ?
I think this might be applicable also for CityNames.
It's quite easy to create a new city or state through the standard editor
jwkilgore wrote:If I could create a temporary large landmark, select all in it, and change all states to the correct state, this would greatly speed up the task.
gdu1971 wrote:The script already translate all cities in a list with the "autocomplete" feature.
Put it in a select should not be so difficult.
Unless it doesn't work on your countries?
Take a look at the code you will see how to get the list in a clean array in one line of code...
As my country does not have states, I didn't check the consequences of doing such action for now
kentsmith9 wrote:jondrush wrote:This is in FF 10.
Buddy! TIme to upgrade. We are on FF 19 now. FF 10 was about 15 days ago.
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