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by bart99gt » Sat Oct 18, 2014 11:09 pm
Taco909 wrote:bart99gt wrote:Referencing this thread:
https://www.waze.com/forum/viewtopic.php?f=8&t=112938Is there any way Validator could check for a segment that is in the opposite direction of the ones surrounding it, perhaps limited to minor highways and above? Bugs like the one in the thread above have very significant routing implications and given the lack of user feedback, tracking these down is tedious and difficult to say the least.
That is a great idea, I wouldn't even want to see it limited to mH and above. It not that common for one-way roads to converge or separate outside of parking lots... but even then, this is something that should be looked at. It's not like the map would be covered with highlights.
Perhaps an option to ignore roads below "xxxxxx" so PLRs and private roads can be ignored manually.
My thought was that in an area that hasn't seen the light of an editor it may return a ton of errors on ordinary surface streets where the street directions are all out of whack. Since mH and above would be the most critical to routing, I thought that may be a good start, or at least as you mention, offer some kind of toggle to allow all street types to be considered if you wanted.
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by bart99gt » Sun Oct 19, 2014 11:55 am
berestovskyy wrote:If I understand that correctly, two one-way segments connected at a node and running in opposite directions should trigger "no inward/outward connectivity". Unfortunately, those checks are not working at the moment

Yes, that is what I was describing.
I assume this is something that the latest version of WME broke?
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by bcea777 » Wed Mar 15, 2017 3:57 pm
dbcm wrote:valFix 1.0.3 is out
https//dbcm.github.com/waze/valfix/valfix.user.js
Link didn't work for me.
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by bcea777 » Wed Mar 15, 2017 4:09 pm
ehcool68 wrote:There is a typo -- should be a ":" after HTTPS..... HTTPS://
Oh, that's correct.
Thanks.
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by bedo2991 » Tue Jan 14, 2014 6:54 pm
Just a request, is it possible to make thinks blink slower (or not at all?). I think that I'll get an epilepsy attack one of those days...
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by bedo2991 » Tue Jan 14, 2014 7:33 pm
SuperDave1426 wrote:Does that not work (for the turning off part)?
It depends on how good is the map you're currently editing. In Italy we have some places that are still untouched since the basemap.
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by bedo2991 » Tue Jan 14, 2014 8:03 pm
SuperDave1426 wrote:Or were you looking for a way to have it highlight segments and leave the color on rather than blinking a few times and then going away? If that's the case, then sorry I misunderstood!
I don't want them not to blink, I'd like to have them to blink slower or just be highlighted (maybe as an option).
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by bedo2991 » Mon Feb 10, 2014 6:27 pm
fernandoanguita wrote:Percentage is being calculated with a big error (Reported percentage is 10 times bigger than real)
Look more carefully to the "percentage" sign in your report:
https://es.wikipedia.org/wiki/Por_mil8:635 = x:1000
x = 8 * 1000 / 635 = 12.60
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by bedo2991 » Fri Feb 14, 2014 11:11 am
May I ask you to insert this error in IT? "Ramp starting with "A " instead of "Dir. "
You should highlight as errors all the ramps that start with an A followed by a blank space.
Solution: Replace A with Dir.
"Wiki" ref:
http://docs.wme-tools.com/index.php/gui ... lle-stradeNo rush, take your time.
Thanks!
Edit: another thing that might be useful worldwide could be a warn: "Ramp streetname is too long". (Maybe 65 chars, not to bee too restrictive). We have some editors that take all the possible destination shown in the road signs and put them all in the ramp streetnames...
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