[Script] Live Map UR Layer v2.24 (20160202)

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Discussion for the unofficial, community-developed addons, extensions and scripts built for the Waze Map Editor.

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The official index of these tools is the Community Plugins, Extensions and Tools wiki page.

Re: [Script] Live Map UR Layer v2.5 (20140102)

Postby Szata76 » Tue Feb 11, 2014 10:50 pm

Twister-UK wrote:Support for UR comments filtering will be included in the next release.


This is based on the text, or the submitted? I think the first won't be so good.
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Re: [Script] Live Map UR Layer v2.5 (20140102)

Postby Szata76 » Tue Feb 11, 2014 9:57 pm

Is there any option to make a filter to show only that URs where I wrote some comments (or what I'm following)?
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Re: Hide solved/unidentified URs

Postby Szata76 » Thu Feb 06, 2014 4:22 pm

dbraughlr wrote:
Szata76 wrote:I can see URs that have been closed the day before.

Please mention whether you selected "Hide solved/unidentified URs".

Sorry, but where can I select this?
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Re: [Script] Live Map UR Layer v2.5 (20140102)

Postby Szata76 » Thu Feb 06, 2014 9:04 am

Hi! I've an issue. I can see URs that have been closed the day before. I think this is in relation with the feature that I can reply a closed UR.

Thanks for inspection!

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Re: [Script] Live Map UR Layer v2.3 (20131020)

Postby Szata76 » Wed Jan 01, 2014 11:15 am

The LMUR isn't working with the new livemap. The green triangle isn't pushable, and the LMUR text is flickering.
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Re: [Script] Live Map UR Layer v1.4 (20130327)

Postby svx-biker » Thu Mar 28, 2013 5:51 am

Thank you for the quick update!

:D
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Re: [Script] Live Map UR Layer v2.24 (20160202)

Postby SuperDave1426 » Thu Feb 04, 2016 9:50 pm

As luck would have it, I had a little time to spare today (during a brief break in stuff I'm working on) to check more fully. Found the culprit. (Oh, and I'm using Chrome, to answer that question.)

It wasn't a Waze addon at all. It was another addon that's there to try to stop websites that whine at you about them detecting that you're using an add blocker about it. I've had that there for a while, and it's never affected other Waze addons before. I'm guessing there must have been an auto-update that happened to it that somehow changed it in a way that now gets in the way of LMUR. Go figure....

Anyway, I went into its settings page and put in an exception for *.waze.com/* and now it's no longer impacting LMUR. Problem solved. :D
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Re: [Script] Live Map UR Layer v2.24 (20160202)

Postby SuperDave1426 » Thu Feb 04, 2016 6:11 pm

Any ideas what would cause that? I haven't changed anything since yesterday when it was working...

I've just tried the "disable all scripts except LMUR" trick, and it did bring back the ability to hit the arrow and have it bring up the menu (great, I guess another script auto-updated in a way that's interfering with it....).

For some odd reason, all my checkboxes for things to scan got cleared and I had to re-check them. Weird...

I'll have to troubleshoot further, but no time today (and possibly over the next several days).
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Re: [Script] Live Map UR Layer v2.24 (20160202)

Postby SuperDave1426 » Thu Feb 04, 2016 5:10 pm

Hmm.... something else seems to be broken now. I'm not seeing the yellow blocks appear as LMUR scans the map, and clicking the little arrow next to "LMUR v2.24" doesn't do anything (doesn't expand the menu for it)....
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Re: [Script] Live Map UR Layer v2.24 (20160202)

Postby SuperDave1426 » Thu Feb 04, 2016 12:59 am

Not, strictly speaking, related to this particular addon, but I think that whatever it was that Waze did with that CSS stuff affecting checkboxes might have been a mistake. 'Cause it appears that they shot themselves in the foot - I've just discovered that if you try to report a problem (UR) via LiveMap, the checkboxes next to the type of problem being reported (Missing Road, etc.) are also missing.... :shock: :lol: Oops...
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