[Script] WME Color Highlights - 2.23 Jul 2017

Discussion for the unofficial, community-developed addons, extensions and scripts built for the Waze Map Editor.

The official index of these tools is the Community Plugins, Extensions and Tools wiki page.

Moderators: Unholy, bextein

Forum rules
Discussion for the unofficial, community-developed addons, extensions and scripts built for the Waze Map Editor.

DO NOT START a new thread unless it is about a new idea. Keep discussion of existing tools within the main thread for that tool.

The official index of these tools is the Community Plugins, Extensions and Tools wiki page.

Re: [Script] Highlights for Segments & Landmarks - v1.6 Feb

Postby kpouer » Wed Feb 27, 2013 5:45 pm

Hi, first thanks for your extension, very useful.
I had an idea :
Now segments have a rank, so I thought it could be interesting to highlight roads with a high rank (for example only level 5 roads), it could show the skeleton of an area.
If you are interested I can send you a modified version of your script including this feature.
Area manager entre Paris et l'Auvergne
Coordinateur France
Country Manager Algérie http://www.facebook.com/WazeAlgerie & twitter: http://twitter.com/WazeAlgerie
Country Manager west Africa
kpouer
Coordinators
Coordinators
 
Posts: 6408
Joined: Sat Mar 13, 2010 9:47 pm
Location: France, Paris
Has thanked: 425 times
Been thanked: 1438 times

Re: [Script] Colour Highlights for Segments - v1.6.2 Apr 201

Postby kodi75 » Fri Apr 05, 2013 1:19 am

Can code be added to this script to identify segments that need addresses "addressed?"

Or as has been suggested in Re: New editor version - V1.0.12 [NA + ROW]
lakeyboy wrote:Here are some suggestions for improvements:
* There needs to be a house number layer in the main editor screen, so you know at a glance where house numbers are and aren't already mapped.

Presumably a good portion of the house numbers on the older streets are set / were imported with the help of the geocoding sources. Undoubtedly they need to be tweaked - prompted by UR's.
kodi75
Country Manager
Country Manager
 
Posts: 870
Joined: Mon Jul 02, 2012 3:43 am
Location: Central Maryland
Has thanked: 806 times
Been thanked: 263 times

Re: [Script] Colour Highlights for Segments - v1.6.2 Apr 201

Postby kmagusiak » Sat Apr 13, 2013 1:07 pm

Works very well for me.
The only missing feature is highlighting of junctions: highlight when all turns are disallowed or when all turns are not allowed.
kmagusiak
 
Posts: 40
Joined: Sat Mar 23, 2013 9:23 am
Has thanked: 3 times
Been thanked: 1 time

Re: [Script] WME Color Highlights - 2.7 APR 2016

Postby kkesley » Sun May 01, 2016 11:10 pm

Excellent!!! tested and approved ;)
kkesley
Waze Mentor
Waze Mentor
 
Posts: 827
Joined: Fri Mar 01, 2013 12:48 am
Has thanked: 1840 times
Been thanked: 677 times

Re: Re: [Script] Highlights for Segments & Landmarks - v1.6

Postby khaytsus » Mon Mar 04, 2013 2:34 am

Timbones wrote:I'm afraid not. The script is deliberately coded to only show turn issues on major roads to encourage responsible editing.

Confused, why would showing on other streets be irresponsible? Only thing I could think of is it would possibly show too much information, distracting some editors?
USA Country Manager
Central Kentucky Area Manager
AT&T LG G2 (AOKP 4.4.4)
Nexus 7 2013 (Cm 13.1)
Image
khaytsus
 
Posts: 863
Joined: Tue Nov 03, 2009 10:43 pm
Location: Lexington, KY
Has thanked: 43 times
Been thanked: 84 times

Re: [Script] Highlights for Segments & Landmarks - v1.6 Feb

Postby khaytsus » Sat Mar 02, 2013 3:38 pm

Tim, it's easy to edit the script today to show all Roads and include Soft Turns with the node highlighting, but would it be possible in a future update to add something in the GUI for this, maybe "Show all node highlights" or something, so we don't have to edit the script?
USA Country Manager
Central Kentucky Area Manager
AT&T LG G2 (AOKP 4.4.4)
Nexus 7 2013 (Cm 13.1)
Image
khaytsus
 
Posts: 863
Joined: Tue Nov 03, 2009 10:43 pm
Location: Lexington, KY
Has thanked: 43 times
Been thanked: 84 times

Re: [Script] WME Color Highlights - 2.22 Feb 2017

Postby JustinS83 » Tue Jul 25, 2017 1:35 pm

The latest WME release breaks this script. fwdRestrictions and revRestrictions no longer exist. Restrictions now exist in the "restrictions" array
ImageImageImageImageImage
Image
Local Champ: United States
Country Manager: United States
State Manager: Ohio
JustinS83
Local Champ Mentor
Local Champ Mentor
 
Posts: 918
Joined: Wed Dec 03, 2014 4:33 am
Location: Springboro, OH
Has thanked: 264 times
Been thanked: 1425 times

Re: [Script] WME Color Highlights - 2.23 Jul 2017

Postby juliansean » Tue Jul 25, 2017 10:51 pm

You guys rock! Thank you!
Sean Julian
AM: Crosby, TX, Dallas, TX, Houston, TX, Jackson, MS,
Manhattan, NY, McAllen, TX, Mexico City, MX, Queens, NY

ImageImageImageImage
juliansean
Area Manager
Area Manager
 
Posts: 625
Joined: Mon Jul 04, 2016 3:33 am
Has thanked: 389 times
Been thanked: 155 times

Re: [Script] WME Color Highlights - 2.22 Feb 2017

Postby juliansean » Sun Mar 12, 2017 9:35 pm

Thank you for continuing to put time and effort into this!

Sean
Sean Julian
AM: Crosby, TX, Dallas, TX, Houston, TX, Jackson, MS,
Manhattan, NY, McAllen, TX, Mexico City, MX, Queens, NY

ImageImageImageImage
juliansean
Area Manager
Area Manager
 
Posts: 625
Joined: Mon Jul 04, 2016 3:33 am
Has thanked: 389 times
Been thanked: 155 times

Re: [Script] WME Color Highlights - 2.22 Feb 2017

Postby jonv-uk » Sun Mar 19, 2017 4:58 pm

Have you considered expanding the speed limits section?
ie Highlight roads with a 20mph limit?

Jon
Jon
Image Image Image
Wandering around like a Womble, cleaning up things others leave behind
jonv-uk
 
Posts: 24
Joined: Tue Dec 13, 2016 8:28 pm
Location: Uxbridge, London
Has thanked: 5 times
Been thanked: 4 times

PreviousNext

Return to Addons, Extensions, and Scripts

Who is online

Users browsing this forum: nivong