[Script] Live Map UR Layer v2.21 (20150317)

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Discussion for the unofficial, community-developed addons, extensions and scripts built for the Waze Map Editor.

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The official index of these tools is the Community Plugins, Extensions and Tools wiki page.

Re: [Script] Live Map UR Layer v1.2 (20130319)

Postby Twister-UK » Wed Mar 20, 2013 5:09 pm

Unfortunately the userscripts site has been suffering from an excess of traffic overloading the servers for the past few days, and the admin is in the middle of restructuring the site to try and get it up and running properly again. They posted a status update 20 minutes ago which said they hoped to have things back to normal in a couple of hours...
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Re: [Script] Live Map UR Layer v1.2 (20130319)

Postby Twister-UK » Sat Mar 23, 2013 12:24 pm

anti-S-crap wrote:Most everything seems to be working except "Hide URs not including" and Hide URs including. Every time i toggle these on all the map & UR's disappear.


Thanks for pointing this out, it's now fixed in 1.2.1... Also fixed the positioning of popups to keep them visible when their markers are close to the bottom or right hand edges of the map.

http://userscripts.org/scripts/show/150276
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Re: [Script] Live Map UR Layer v1.2.1 (20130323)

Postby Twister-UK » Tue Mar 26, 2013 5:48 pm

skbun wrote:I do have one quick suggestion, if fairly easy to implement...


Thanks for the suggestion, it's such an obvious thing to do I can't believe I never thought about doing it myself...

Also in 1.3 is marker clustering - at zoom levels of 4 and below, clusters of 10 or more markers are replaced by black circles containing a count of the markers within that cluster. This helps to reduce map clutter and redraw times when using LMUR to visualise wider areas.

http://userscripts.org/scripts/show/150276
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Re: [Script] Live Map UR Layer v1.3 (20130326)

Postby Twister-UK » Wed Mar 27, 2013 1:53 pm

leocylau wrote:
jasonh300 wrote:Is there any way to make the settings stick? Or maybe a refresh button so that the view could be refreshed without losing settings?

That's what I'm looking for too. I remember it used to in many many previous version.


I think you're getting confused with the filtering functionality in the URO script. LMUR only recently gained the ability to filter by type, and has never had the ability to save any of its settings - it's on my to-do list though...
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Re: [Script] Live Map UR Layer v1.4 (20130327)

Postby Twister-UK » Wed Mar 27, 2013 7:58 pm

Twister_UK wrote:it's on my to-do list though...


...not any more. 1.4 now saves user settings and restores them whenever a new session is started.

http://userscripts.org/scripts/show/150276
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Re: [Script] Live Map UR Layer v1.4 (20130327)

Postby Twister-UK » Fri Mar 29, 2013 9:38 pm

htahta wrote:Script is not schowing all updates. "Missing road (automatically detected)" Is not showing. (in side my AM earea. (


On the UK map, "Missing road (automatically detected)" is a map problem, and they show up OK for me (as green circles) if the appropriate problem filter options are set (Enable and hide map problems, then clear the Missing road checkbox).

If you've got an example of this type of problem that definitely isn't showing up in LMUR even after checking all the filter settings are correct, please post a permalink to its location from WME and I'll investigate further.
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Re: [Script] Live Map UR Layer v1.5 (20130516)

Postby Twister-UK » Thu May 16, 2013 11:21 am

It's been a while, but following a bug report (thanks ditchi56 :) ) we now have a new version of LMUR...
Fixing their reported bug means that turn problem markers (the blue circles) now show up again.

I also noticed that at some point in the past I'd changed the map problem markers to green circles instead of the green squares they used to be - not sure why I made that change, and since it prevents the three marker types being differentiated by both shape and colour, I've changed them back to being squares.

http://userscripts.org/scripts/show/150276
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Re: [Script] Live Map UR Layer v1.6 (20130525)

Postby Twister-UK » Sat May 25, 2013 10:40 am

As requested by ditchi56, 1.6 now enables map problems to be filtered by severity (low/medium/high). These three severity levels equate to the yellow/orange/red marker pin colours in WME.

http://userscripts.org/scripts/show/150276

A crx-packaged version for Chrome users is available at http://crx.chizzum.com/LMUR.crx

(and big thanks to OyyoDams for providing the previous crx version until I figured out, with more than a little help from Timbones, how to do it myself...)
Last edited by Twister-UK on Mon Sep 02, 2013 7:39 pm, edited 1 time in total.
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Re: [Script] Live Map UR Layer v1.7 (20130820)

Postby Twister-UK » Tue Aug 20, 2013 10:35 pm

1.7 adds support for "Blocked road" URs, and fixes a startup problem with the non-secure livemap URL...

Firefox+Greasemonkey version: http://userscripts.org/scripts/show/150276
Chrome packaged version: http://crx.chizzum.com/LMUR.crx
Last edited by Twister-UK on Mon Sep 02, 2013 7:40 pm, edited 1 time in total.
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Re: [Script] Live Map UR Layer v1.7 (20130820)

Postby Twister-UK » Wed Aug 21, 2013 1:02 pm

They're URs that appear to be generated when people mark a road closure from within the app - see viewtopic.php?f=8&t=58864.
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