Split road and at grade connector editor "jollyness" ??

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Split road and at grade connector editor "jollyness" ??

Postby cactusmonkey1966 » Fri Feb 07, 2014 10:02 pm

So I keep coming across split roads and at grade connectors in Las Vegas that don't really qualify as defined by wiki. Are we going to standardize our roads or just allow editors to delete what's there and put in their own version based on google arial pictures?

One area manager had problems here :

dbwiddis wrote:An enterprising new editor decided to split a bunch of roads that didn't need splitting. I'm putting them back how they were.

He did leave this orphan segment, of course (since he didn't have permission to delete it), which I'd love to connect things to again, if someone could kindly unlock it:
https://www.waze.com/editor/?zoom=6&lat ... 02&env=usa

Edit: This one too:
https://www.waze.com/editor/?zoom=5&lat ... s=57797533



I have seen splits in Henderson that erased existing roads with traffic history completely to put in completely new split roads that don't need to be split at all.

I see numerous at grade connectors throughout the city that don't meet criteria for doing such. Just because there is a little concrete triangle not even a few feet across doesn't make it a separate connector right?

Maybe I'm a bit too interested in sticking to wiki rules? Idealistic perhaps? I've only been editing for a few months so I don't know the history, but I do know it's not wiki standards.

Maybe if they're reading forums like this one they've already seen this link:
https://www.waze.com/wiki/Getting_Started

I'm curious if we should have some consensus by area managers and perhaps even consider locking at rank 3 the high traffic areas. What are your thoughts?
------------
EDIT 4/14:
per Waze champs in LV in April,
1) we've eliminated the bowties on the LV strip
2) eliminated unnecessary split roads in Anthem area in Henderson
3) elimated split roads on Lake Mead east of the Henderson Spaghetti Bowl
4) locked all of the above at rank 3


Any desire to work on these roads can PM message me or put it in the USA unlock forum.
US Unclock forum
Last edited by cactusmonkey1966 on Sat Apr 26, 2014 8:44 pm, edited 2 times in total.
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Re: Split road and at grade connector editor "jollyness" ??

Postby irowiki » Fri Feb 28, 2014 9:12 pm

Alright, that makes sense, thank you!

I was actually just wondering about ways to highlight recent edits, too.
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Re: Split road and at grade connector editor "jollyness" ??

Postby SuperDave1426 » Fri Feb 28, 2014 8:35 pm

davielde wrote:
irowiki wrote:Where are these options at? I must be missing them somewhere...

Once you are a rank 3 editor, you should see the additional Color Highlights options.


I'm already a Rank 3 editor, and I don't see any of those options, either. :-)
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Re: Split road and at grade connector editor "jollyness" ??

Postby davielde » Fri Feb 28, 2014 8:27 pm

irowiki wrote:Where are these options at? I must be missing them somewhere...

Once you are a rank 3 editor, you should see the additional Color Highlights options.
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Re: Split road and at grade connector editor "jollyness" ??

Postby irowiki » Fri Feb 28, 2014 6:46 pm

cactusmonkey1966 wrote:Re: usa xxx unidentified editors and area managers
WME highlighter from Timbones identifies
- Highlight segments by anonymous editors (usa_* and world_*)
Also can filter edits by editor user ID


Where are these options at? I must be missing them somewhere...

Code: Select all
Highlight Segments
 Editor Locks (Red)
 Traffic Locks* (Dark Red)
 Toll (Dashed)
 No Name (Orange)
 No City (Gray)
 One Way (Blue)
 Unknown Direction (Cyan)
 Time/Vehicle Restrictions (Purple)
 Unterminated Roads* (Lime)
 Filter by City (Yellow)  invert

 Highlight a Road Type (Purple)
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Re: Split road and at grade connector editor "jollyness" ??

Postby SuperDave1426 » Fri Feb 21, 2014 4:38 am

<mrburns>
Excellent.....
</mrburns>

:D
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Re: Split road and at grade connector editor "jollyness" ??

Postby the1who » Fri Feb 21, 2014 4:36 am

Understand on the Rank 2, I am not going around edit preventing, that isn't my position, but more of the main infrastructure protection and to protect not only my work, but our work, even other senior editors work. It is as you said in the other introduction post :)
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Re: Split road and at grade connector editor "jollyness" ??

Postby SuperDave1426 » Fri Feb 21, 2014 4:30 am

the1who wrote:Some streets should be at a L3 or higher for sure, the major/minor collectors, major/minor highways, freeways etc.

I agree that freeways & their corresponding onramps/offramps should be Rank 3 or higher. But I seriously believe that roads below those that are important enough to warrant protection against newbie editors should be set to Rank 2. At least, initially until there's reason to need to lock them higher. When I discussed it with Jemay (Southwest Region RC), he agreed that Rank 2 for those types of roads was good.

Well, hope to get it all sorted out. It will I am sure only get better, but we still have the growing pains to live with too.

No doubt about that. :D
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Re: Split road and at grade connector editor "jollyness" ??

Postby the1who » Fri Feb 21, 2014 3:53 am

I agree, there is some learning I have to do too for road type rank locks that some have discussed I believe, or at least it was added in a script and I need to familiarize myself. Some streets should be at a L3 or higher for sure, the major/minor collectors, major/minor highways, freeways etc.

I was guilty when I first started for replicating exactly as the aerial has it with split roads, back then it was too easy with the old editor that existed then. It had a feature for splitting roads. It was a quick and easy click of the mouse. Today it is so much more tedious unless there is some add-on script that handles it that I am unaware of because I don't use it. I also don't do it knowing more of the Wiki. As someone who is below a certain level, I have advocated having some training sessions and tutorials of sorts, instead of just releasing the uninformed editor to the live environment.

Well, hope to get it all sorted out. It will I am sure only get better, but we still have the growing pains to live with too.
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Re: Split road and at grade connector editor "jollyness" ??

Postby SuperDave1426 » Fri Feb 21, 2014 3:39 am

Glad to see there's another person helping to clean up messes down that way. ;-)

All the talk of Rank 1 editors splitting roads that should not be (and in many cases, botching it) has been making me nervous - to the point of actually taking preemptive action up here in Reno. Any road that's Primary Street or higher, if the satellite imagery suggests that it could be split (wide, center dividers, etc), I've been going through and locking at Rank 2. The idea is that it will hopefully delay a new editor long enough that he/she will have actually learned something about proper editing by the time they make it to Rank 2, and thus will know better.

Granted, no guarantee it will happen that way, but I figure it at least improves the odds. :mrgreen:

The Vegas area is so much more populous than up here is, it might be worth considering doing the same for that area as well.
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