[Script] WME Validator 1.1.8 / 07.05.2015

Discussion for the unofficial, community-developed addons, extensions and scripts built for the Waze Map Editor.

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Discussion for the unofficial, community-developed addons, extensions and scripts built for the Waze Map Editor.

DO NOT START a new thread unless it is about a new idea. Keep discussion of existing tools within the main thread for that tool.

The official index of these tools is the Community Plugins, Extensions and Tools wiki page.

Re: traffic circles

Postby dbraughlr » Tue May 13, 2014 5:46 pm

CBenson wrote:To get the roundabout instruction to work correctly on this roundabout, I had to not have the segments connect at the same point.


I do not consider traffic circles (e.g., Washington Circle to be roundabouts. They are circular roads controlled by traffic lights. In a real roundabout, traffic does not stop and roads do not cross. However, I do somewhat see how instructions to enter and exit the circle could be useful.
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Re: custom checks included in report

Postby dbraughlr » Mon Jun 02, 2014 5:33 pm

sketch wrote:is the scan supposed to pick up on custom checks and put them in the report?

It does for me.
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Re: default city name

Postby dbraughlr » Thu Jun 05, 2014 2:32 am

If someone has bothered to install add-ons, he probably knows about red roads. But no problem, just make the feature r3 and up.

As for what the default city is, it would be nice to have it set to the city of its attachment point(s) rather than None. If the cities are different or incomplete, then the City field cannot be automatically completed.

I've net seen an explanation for why political boundaries aren't stored in a single database somewhere.
We really shouldn't have to set the city name at all. There would be no smudges. It truly would save a lot of work.
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Re: bowtie U-turns

Postby dbraughlr » Tue Jun 10, 2014 5:59 pm

sketch wrote:There is no reason whatsoever to use a bowtie where U turns are allowed.

Occasionally only one U-turn is permitted.
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Re: [Script] WME Validator 0.9.9 (BETA) / 27.04.2014

Postby Dev0 » Mon May 19, 2014 8:26 pm

I simply love this tool.. Very helpful and helped me solve a lot of map problems :-) Thanks :-)
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Re: [Script] WME Validator 0.4.5 (BETA) / 10.01.2014

Postby ditchi56 » Fri Jan 10, 2014 5:05 pm

When I try, I get a message: "Sorry, You cannot use WME Validator over here. Please check the forum thread for more information."

Well, perhaps the information about which countries it is available in is in this thread, but I haven't spotted it. Could the first post could be edited to give a list please?
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Re: [Script] WME Validator 0.6.1 (BETA) / 05.02.2014

Postby ditchi56 » Wed Feb 05, 2014 11:08 pm

Here's another example. What we have here is a road with a locked gate in the middle, to which only the residents have a key. Each end of the road is accessible to everybody, but only key holders can pass through.

If the central section isn't on the map, and any of the residents start driving through the gate with Waze running, Map Problems will result. OK, they can be deleted, but better to avoid them in the first place - besides an editor not knowing the situation might react to the Map Problem by creating an unrestricted link.

With the central section in but restricted, non-residents never get routed along the road past the gate. Neither do residents, which isn't ideal, but at least they know the area and can make their own decision to ignore the Waze route when they want.

So in my view, Validator should be detecting that the restrictions are different each side of the node, and not flagging it for removal.
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Re: [Script] WME Validator 0.6.1 (BETA) / 05.02.2014

Postby ditchi56 » Thu Feb 06, 2014 12:34 am

On this occasion, the "private road" penalty is not (or has not been at some time in the past) sufficient to stop through routing - passing through the gate saves a good ten minutes on some journeys, which is of course why the residents are so keen to keep their gate locked.
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Re: [Script] WME Validator 0.6.1 (BETA) / 05.02.2014

Postby ditchi56 » Thu Feb 06, 2014 6:47 am

OK, here here is yet another example of where Validator is incorrectly saying "remove a node" because it isn't recognising restrictions. The northern part of Church St is a pedestrian precinct during the day only. Time restriction closes it 10:00-16:30. There is no junction at the change, just a gate which is closed 10:00-16:30, open at other times.

Now as it happens, Church St also goes 1-way at this point, so Validator wasn't complaining. But I've temporarily made it 2-way, and immediately Validator says get rid of the node, which would incorrectly apply the time restriction to the whole road.
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Re: [Script] WME Validator 0.6.3 (BETA) / 12.02.2014

Postby ditchi56 » Thu Feb 13, 2014 12:31 pm

Suggestion: could it warn of

1) landmark too small to show on app? At least petrol (gas) station landmarks if not other types?

2) roundabouts too small to show on app?
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