[Script] WME Color Highlights - 2.33 Sept 2020

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Discussion for the unofficial, community-developed addons, extensions and scripts built for the Waze Map Editor.

DO NOT START a new thread unless it is about a new idea. Keep discussion of existing tools within the main thread for that tool.

The official index of these tools is the Community Plugins, Extensions and Tools wiki page.

Re: [Script] WME Color Highlights - 2.25 May 2018

Postby juliansean » Sat Jan 26, 2019 1:15 pm

I had no idea! Thanks for letting us know!

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Re: [Script] WME Color Highlights - 2.28 July 2019

Postby juliansean » Mon Dec 02, 2019 11:34 pm

I have little of color highlights actually highlighting anything. No errors either.
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Re: [Script] WME Color Highlights - 2.22 Feb 2017

Postby JustinS83 » Tue Jul 25, 2017 1:35 pm

The latest WME release breaks this script. fwdRestrictions and revRestrictions no longer exist. Restrictions now exist in the "restrictions" array
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Re: [Script] WME Color Highlights - 2.25 May 2018

Postby JustinS83 » Mon Feb 04, 2019 2:08 pm

tango259 wrote:I think it would be a great idea to let the user define minimum lock levels and allow highlights for segments that don't meet the set lock level for the road type and direction. This was a feature a long time ago with the old validator.


This is available in both Magic and Validator.
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Re: [Script] WME Color Highlights - 2.25 May 2018

Postby kentsmith9 » Thu May 10, 2018 7:12 am

lg1992 wrote:I met several problems with the version 2.25.

On the beta WME the add-on doesn't appear at all. Details of the extension show that it has permissions to read and change data on editor-beta.waze.com and http://www.waze.com. But the URL of WME beta is beta.waze.com!

I just came here searching for this same issue on Beta. Works fine in released WME.
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Re: [Script] Highlights for Segments & Landmarks - v1.6 Feb

Postby khaytsus » Sat Mar 02, 2013 3:38 pm

Tim, it's easy to edit the script today to show all Roads and include Soft Turns with the node highlighting, but would it be possible in a future update to add something in the GUI for this, maybe "Show all node highlights" or something, so we don't have to edit the script?
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Re: Re: [Script] Highlights for Segments & Landmarks - v1.6

Postby khaytsus » Mon Mar 04, 2013 2:34 am

Timbones wrote:I'm afraid not. The script is deliberately coded to only show turn issues on major roads to encourage responsible editing.

Confused, why would showing on other streets be irresponsible? Only thing I could think of is it would possibly show too much information, distracting some editors?
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Re: [Script] WME Color Highlights - 2.28 July 2019

Postby kjg53 » Wed Nov 13, 2019 5:56 am

The initCityList() function is presently throwing exceptions that are being caught in WME. As of today, the following changes to version 2.28 correct this issue.
function initCityList() {
var thisCity = W.model.topCityId;
if (thisCity === null) return;
thisCity = W.model.cities.getObjectById(thisCity);
if (thisCity === null) return;

...}
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Re: [Script] WME Color Highlights - 2.7 APR 2016

Postby kkesley » Sun May 01, 2016 11:10 pm

Excellent!!! tested and approved ;)
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Re: [Script] Colour Highlights for Segments - v1.6.2 Apr 201

Postby kmagusiak » Sat Apr 13, 2013 1:07 pm

Works very well for me.
The only missing feature is highlighting of junctions: highlight when all turns are disallowed or when all turns are not allowed.
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