[Script] WME Validator 1.1.8 / 07.05.2015

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Re: [Script] WME Validator 0.9.5 (BETA) / 07.04.2014

Postby Fabianotkd » Tue Apr 08, 2014 8:48 am

berestovskyy wrote:
irowiki wrote:Wait, I thought locked segments were already excluded?

They were excluded by default with "Exclude non-editable segments". Now the locked segments are excluded always.


Excuse me, but I think that this is a problem!
I'm checking a wide area and many segments are locked with 4th or 5th level to prevent tampering...
but segments are wrong.
Thanks to Validator I request the unlock and fix all problems.
The previous option, "Exclude non-editable segments" is the best one, I think.
Please, our maps are full of problems. We all have to fix them.
Don't limit us, please. :?
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Re: [Script] WME Validator 0.9.7 (BETA) / 08.04.2014

Postby Fabianotkd » Wed Apr 09, 2014 9:01 am

I have read everything that has been said about the hide problems on the roads blocked with higher levels.
I think it's clear to everyone that it is important for us to continue to do what we did before.
The Validator is an excellent tool to understand what and where the problems are.
Thus, the Validator also serves to new editors to learn how to edit.
We must not limit it, please.
For example, I was doing some work over large areas and of course I was finding a lot of problems on roads blocked at level 4 and level 5.
Now I can not correct all those mistakes and editor of the upper level have rightly the time to check all areas.
Change the graphics but the Validator restored as it was before as soon as possible!
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Re: [Script] WME Validator 0.9.8 (BETA) / 15.04.2014

Postby Fabianotkd » Sun Apr 20, 2014 2:10 am

A special case to submit you...
#79 Too short U-turn connector (slow)

In this case I think that Validator shouldn't report an error:
https://www.waze.com/it/editor/?lon=17. ... =250442108

You may not turn left two times.
Last edited by Fabianotkd on Tue Apr 22, 2014 7:38 pm, edited 1 time in total.
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Re: [Script] WME Validator 0.9.8 (BETA) / 15.04.2014

Postby Fabianotkd » Thu Apr 24, 2014 7:28 am

Fabianotkd wrote:A special case to submit you...
#79 Too short U-turn connector (slow)

In this case I think that Validator shouldn't report an error:
https://www.waze.com/it/editor/?lon=17. ... =250442108

You may not turn left two times.


Excuse me... what about this?
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Re: [Script] WME Validator 0.9.8 (BETA) / 15.04.2014

Postby Fabianotkd » Thu Apr 24, 2014 7:56 am

berestovskyy wrote:
Fabianotkd wrote:Excuse me... what about this?

I clicked "Thanks" to inform you that I've read your message. No questions. The bug will be fixed ;)

Great! You're number 1, really.
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Re: [Script] WME Validator 1.1.8 / 07.05.2015

Postby Fabianotkd » Sun May 24, 2015 8:34 am

Excuse me. I didn't read all previous messages.
I do thank the author for the extraordinary tool provided.
As soon as possible I will localize for Italy.

Meanwhile I have two questions:
1) Is it possible to highlight roads that have an automatic lock greater the manual lock set? (This is important to determine the road type, too)

2) Why Validator excludes not editable (for lock level) segments? Doesn't it?
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Re: [Script] WME Validator 1.0.4 / 24.08.2014

Postby falco_sparverius » Wed Aug 27, 2014 4:55 pm

I believe I've found a scenario of overlapping segments which is not caught by validator:
Example: https://www.waze.com/editor/?env=usa&lo ... s=79587805
Notes:
The segments do not share both endpoints, one endpoint is not connected to the intersection (difficult to describe, since more than one segment may be overlapping, and the top of one segment may be attached to the bottom of the other...).
When selecting multiple segments, clicking on the 'top' segment selects both segments. This accounts for uncovering the bottom segment and finding both have the same 'updated' info.
There are several nearby segments to this one which are overlapping.

Is this something that validator can/should be able to flag?
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Re: [Script] WME Validator 1.0.4 / 24.08.2014

Postby falco_sparverius » Wed Aug 27, 2014 6:52 pm

Thanks for the reply, berestovskyy.

The more I pick at this area, the more I suspect something else is at play.
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Re: [Script] WME Validator 0.4.6 (BETA) / 12.01.2014

Postby fernandoanguita » Mon Jan 13, 2014 12:38 pm

First of all, congratulations for this great tool you made available to us.

I have an issue that I don´t know if it is some sort of bug or it is just me who doesn´t know how the tool works.

I have many one node connected segment which are highlighted as "Soft turn on drivable road".

Permalink to this situation HERE.

These segments do not have any soft turns on the connected node, I have tried to fix this "soft turn" to clear the detected error, but I have been unsuccesful. Can you provide me some guidance on how to solve this situation ?

Thanks for your effort on giving us better tools for editting, regards from Concepción, Chile,
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Re: [Script] WME Validator 0.4.6 (BETA) / 12.01.2014

Postby fernandoanguita » Mon Jan 13, 2014 3:03 pm

berestovskyy wrote:Thanks for the feedback!

Hover your mouse over the problem title in the segment properties to get the "How to fix" instructions. For the soft turns it's: "Click the turn indicated with a purple question mark to confirm it."

There are purple question marks near the U-turn arrows, so you just click them to confirm that U-turns are disabled.


I have seen it and verified there are no U turns. I have also changed all turns red (not aloud turns), save the changes and then turn them green (turns aloud), save the changes again, and I cannot delete the "soft turn" warning message.

May be Validator is checking on the other end... and there I cannot do anything as there are no turns.

Thanks for your quick reply, and keep up the great work you are doing, best regrds,
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