[Script] WME Color Highlights - 2.33 Sept 2020

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Discussion for the unofficial, community-developed addons, extensions and scripts built for the Waze Map Editor.

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Re: [Script] Colour Highlights for Segments - v1.6.2 Apr 201

Postby kodi75 » Fri Apr 05, 2013 1:19 am

Can code be added to this script to identify segments that need addresses "addressed?"

Or as has been suggested in Re: New editor version - V1.0.12 [NA + ROW]
lakeyboy wrote:Here are some suggestions for improvements:
* There needs to be a house number layer in the main editor screen, so you know at a glance where house numbers are and aren't already mapped.

Presumably a good portion of the house numbers on the older streets are set / were imported with the help of the geocoding sources. Undoubtedly they need to be tweaked - prompted by UR's.
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Re: [Script] Highlights for Segments & Landmarks - v1.6 Feb

Postby kpouer » Wed Feb 27, 2013 5:45 pm

Hi, first thanks for your extension, very useful.
I had an idea :
Now segments have a rank, so I thought it could be interesting to highlight roads with a high rank (for example only level 5 roads), it could show the skeleton of an area.
If you are interested I can send you a modified version of your script including this feature.
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Re: [Script] Highlights for Segments & Landmarks - v1.6 Feb

Postby kpouer » Wed Feb 27, 2013 8:18 pm

Yes it's something like that when you want to be sure that roads are locked with the good level or for editors with lower level they can know if they will be able to edit some roads without checking every segments one by one. (if you create a new road starting from a locked road, it is very disapointing when you finally cannot save because your starting road is locked with a big level and have to cancel everything.)
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Re: [Script] Highlights for Segments & Landmarks - v1.6 Feb

Postby kpouer » Wed Feb 27, 2013 8:38 pm

Oh I didn't notice it, so you can forget my idea unless we find a reason to see lower level rank.
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Re: [Script] Colour Highlights for Segments - v1.6.2 Apr 201

Postby kpouer » Tue Apr 16, 2013 6:50 am

doctorkb wrote:Tim: before someone jumps in and suggests it be removed, I would like to see the u-turn highlighting remain in the script.

Most segments shouldn't have it enabled, and it seems to really mess up the routing system when it is... so being able to spot that easily and quickly (the shift-Z trick doesn't display u-turns that are enabled *or* disabled) is a good thing. Perhaps softening the language in the left-hand bar about fixing it would be good, but I think it still needs to be identified.


Maybe the color of u-turn highlight should be changed from red to something else like blue or green, because red means error for most of us, and u-turn are not always errors now that we are able to control them in the editor.
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Re: [Script] Colour Highlights for Segments - 1.7.4 Nov 2013

Postby Kuhlkatz » Thu Dec 12, 2013 9:58 am

top_gun_de wrote:Is it a common practice to reduce the width like this? We do this only for a real bow-tie...


It's always been common practice to reduce H-type intersection lengths to avoid u-turns. As far as I know 15m is only confirmed for NA server. For ROTW server it has to be 10m, unless this changed recently.

The support section for Penalties discusses sharp angled turns comprising of 3 segments.

top_gun_de wrote:Anyway, we are moving away from the purpose of this thread 8)

I'm sure Tim can forgive us this little 'indulgence' [/OT]
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Re: [Script] Colour Highlights for Segments - 1.7.4 Nov 2013

Postby Kuhlkatz » Tue Dec 24, 2013 12:02 pm

Dondesta wrote:At userscripts.org :

Why the same name?, Are they the same script? :?: :?:


It's a 'hack' attempt that seems to try and trace your footsteps . The scripts are definitely not the same.
Just follow Timbones' links in this thread and you should be OK. Better to use Chrome & the Chrome store,.

With other scripts by the same author named 'How can hack facebook fan page' even the most gullible person would likely think twice before installing this.

Is there any way to report blatant hacks of scripts on userscripts.org? Doubt it, but I was not signed in when I checked it on my mobile.


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Re: [Script] Colour Highlights for Segments - 1.7.4 Nov 2013

Postby Kuhlkatz » Fri Jan 31, 2014 6:20 pm

mgg4nic wrote:What is Color Highlight trying to tell me? Is this a bug? Can I provide more information on this?


It is definitely not a bug and is intentional.
Check the Wiki. It means that there are info missing that is required, like a name & city.
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Re: [Script] Colour Highlights for Segments - 1.8 Feb 2014

Postby Kuhlkatz » Thu Feb 06, 2014 7:36 am

LeighGr wrote:On slightly different point, what is the asterix at the end of the line: "Average speed for segment*" for?

Hover the mouse over the underlined text for a second or two for the description..

[EDIT] A ToolTip will pop up indicating that the speed info is from WMECH.


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Re: [Script] WME Color Highlights - 1.8 Feb 2014

Postby Kuhlkatz » Mon Feb 24, 2014 4:51 pm

AlanOfTheBerg wrote:Because the routing server uses much smaller timeslices and doesn't use average speed at all (that we've been told), I haven't found average speed to be of much use.


When unsplitting roads that does not meet the requirements and was split a while ago, having the speed info at hand makes decisions on which segments to keep much easier. You cannot always go by editor name and creation date of the segments in this case.

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