[Script] WME Validator 1.1.7 / 06.03.2015

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Re: [Script] WME Validator 0.5.0 (BETA) / 20.01.2014

Postby HavanaDay » Tue Jan 21, 2014 2:25 am

sketch wrote:Oh, that reminds me... I'm not sure how well-settled this is, and I would wait for other US champs to chime in before implementing this, but I believe we're trying to remove any instance of "Greater * Area" from the map.


I know some of us have been fighting this for a long time. So that maybe a good tool in the box to have. I for one would like to be able to select a city (CDP) and be able to narrow these down as well but the "Greater" is probably more practical for right now.
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Re: [Script] WME Validator 0.9.0 (BETA) / 20.03.2014

Postby HavanaDay » Fri Mar 21, 2014 5:37 pm

Sketch no. It has to be Ext in my experience. Exd is pronounced as "E X D".
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Re: [Script] WME Validator 0.9.9 (BETA) / 27.04.2014

Postby HavanaDay » Fri May 02, 2014 1:23 pm

EDITED: I think I have narrowed it down to Highliter script. Unless it just magically starting working again.

OP:
I have run into an issue that I am not entirely sure is a Validator issue or not so I will explain.

My two setups:
1) Mac OS 10.6.8/Chrome
2) Samsung Laptop/Windows 8/Chrome

With #2 I do not have any issues with Validator at all so here are my issues with #1:

This occurs in either the production editor or beta editor.

When running a Validator Report it seems to hang out the very end. I have let it run for a few minutes longer thinking it may be processing something. If I hit pause the Report comes up. Show report and start checking things.

Everything appears to be working except for two things.
1a) If I delete a segment it does not show up as an edit by the save icon. Now if the next thing I do is change a geometry point or do a q/w then that edit will show. It will save just fine (no errors thrown)
1b) If I try to delete an extra node (not geometry point) it will not show up as an edit and validator then throws up the segment has no connectivity and that it is an overlapping segment. If I try to change a geometry point or a q/w like above it will still throw a save error.

This does not occur if just running validator while panning around and editing with it. Everything appears to be working as expected. Also regarding 1B if I log out and log back in I can edit normally and Validator throws the appropriate errors and corrections as warranted.

I cannot tell you in which version this first started occuring because I haven't run a report from this particular setup in probably about a month. This occurs with Toolbox running or not.

Any ideas if it is my setup would be greatly appreciated.
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Re: [Script] WME Validator 1.1.4 / 07.11.2014

Postby HavanaDay » Mon Dec 01, 2014 6:15 pm

I have issue with validator in regards to the latest beta editor (1.6-395).

If validator is "on" you can not cut a segment the old school way (Junction a new road to an existing segment). The edit count does not increment nor can it be saved. Other segments around it can not be selected after this as well.

With validator turned "off" it will work as expected. Also, you cannot select other segments once this cut non-cut is executed.
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Re: [Script] WME Validator 0.5.3 (BETA) / 23.01.2014

Postby houstonmg » Thu Jan 23, 2014 8:09 pm

if I turn off the script. does not need to be on every time I press a new permalink.
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Re: [Script] WME Validator 1.0.2 / 04.07.2014

Postby houstonmg » Tue Jul 15, 2014 1:36 pm

Same all.......
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Re: [Script] WME Validator 1.0.2 / 04.07.2014

Postby houstonmg » Sun Jul 20, 2014 6:44 pm

Some notice about the reported behavior in the beta editor?
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Re: [Script] WME Validator 1.0.3 / 04.08.2014

Postby iainhouse » Mon Aug 04, 2014 7:21 pm

PesachZ wrote:All the U-turns and unconfirmed turn highlighting has been removed. Thank you.


Could we please have the highlighting of dead-end u-turns turned back on for the UK, please?

As discussed elsewhere on the forums, we still consider them a real problem. We had Waze mass-disable every u-turn on the UK map. Unfortunately, the routing engine keeps enabling new ones where the disabled u-turn is "soft". With the arrows already removed, it will be difficult to diagnose problems involving u-turns unless we can see them, not to mention the routing problems we still see them causing.
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Re: [Script] WME Validator 1.0.3 / 04.08.2014

Postby iainhouse » Wed Aug 06, 2014 12:50 am

berestovskyy wrote:
iainhouse wrote:Could we please have the highlighting of dead-end u-turns turned back on for the UK, please?

I guess you can still use a custom check for that (i.e. match deadEndA&UturnA or deadEndB&UturnB).

Let me know if you still would like to get those checks back for UK.


Yes please. I wouldn't ask, except I know you already have the infrastructure for making checks country-specific.

Also, I'm already using both custom checks and constantly resisting the temptation to ask you to add more. :lol:
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Re: [Script] WME Validator 1.1.4 / 07.11.2014

Postby iainhouse » Tue Dec 16, 2014 3:27 am

nogetandet wrote:Problem: WME hangs.

When: If I create a new segment connected to a newly added segment.


This pretty much matches my experience, although I hadn't determined the exact circumstances - or connected it to Validator.
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