[New Page] Map tiles

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Re: [New Page] Map tiles

Postby sketch » Tue Mar 25, 2014 7:07 pm

I changed a road name on March 23; the last tile update for NA is to March 22 22:00 UTC, so I'm waiting on that to test.

I just made a few changes at various shopping malls to test the landmarks — on one, I changed the landmark name; on another, I changed the landmark geometry; on a third, I removed the (nonstandard, I know) parking lot road names. Once the relevant tile update goes through I'll check them all.

This is harder to test with any certainty now that the 10% tile update process has been implemented (right?).
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Re: [New Page] Map tiles

Postby kentsmith9 » Tue Mar 25, 2014 10:55 pm

I look forward to those test results.

sketch wrote:This is harder to test with any certainty now that the 10% tile update process has been implemented (right?).

I am not familiar with this. Is there a thread on this? I could not find anything. It sounds like something we should get added to the Wiki though.
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Re: [New Page] Map tiles

Postby sketch » Tue Mar 25, 2014 11:12 pm

I don't remember, but I believe it was within the past few weeks. Probably between 1-3 weeks ago. I couldn't find anything with a Google site search, so it may have been in a Champs forum.

From what I understand, the 10% tile update process updates 10% of all tiles with each update, in case any changes that wouldn't force a tile update have been made to the map (say, time-based restrictions). So, if I update a tile to test tile update triggering, there's presumably a 10% chance my results will be irrelevant.
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Re: [New Page] Map tiles

Postby kentsmith9 » Wed Mar 26, 2014 12:55 am

Ah. I hope that is the case as it would at least solve all update problems within 10 updates. If someone remembers that thread or details and can comment here, I can add it to this Wiki page.

To isolate that condition from the test, would it be possible to repeat your same list of test locations immediately after they update? Then if they take 10 days to update again, we know the answer.
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Re: [New Page] Map tiles

Postby sketch » Wed Mar 26, 2014 1:08 am

Sounds good to me.


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Re: [New Page] Map tiles

Postby kentsmith9 » Thu Apr 03, 2014 2:14 pm

I received feedback on all the open questions on that page for what updates the tiles. I have moved them to the appropriate section on that page.

I also received feedback on the general update cycle and it is not necessarily 10% per cycle, so they recommended we add it takes about 10+ days to update all the tiles. Not every server is the same and they are not always the same themselves. I think the information is good enough for our purposes.

I need to fill out the theory of operation section. I was going to discuss the general theory behind map tiles, but I could not find any information on tile sizes and if the other layers are the same sizes. Does anyone know that data, or should I ask them?
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Re: [New Page] Map tiles

Postby sketch » Thu Apr 03, 2014 3:06 pm

Nothing there on time-based restrictions, at least TBSRs? Does "turn restrictions" encompass TBTRs?
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Re: [New Page] Map tiles

Postby kentsmith9 » Thu Apr 03, 2014 3:12 pm

sketch wrote:Nothing there on time-based restrictions, at least TBSRs? Does "turn restrictions" encompass TBTRs?

I was pretty sure all restrictions were the same, but I will confirm and specifically Segment Restrictions.
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Re: [New Page] Map tiles

Postby kentsmith9 » Fri Apr 18, 2014 6:12 am

kentsmith9 wrote:
sketch wrote:Nothing there on time-based restrictions, at least TBSRs? Does "turn restrictions" encompass TBTRs?

I was pretty sure all restrictions were the same, but I will confirm and specifically Segment Restrictions.

Confirmed on April 6 and forgot to update this thread.
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Re: [New Page] Map tiles

Postby moweez » Sat May 02, 2015 7:56 am

I changed Landmark to Place (Europe) and Turn Restrictions to Junction Arrows.
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