[Script] WME Validator v2021.3.5 (+ PLACES BETA)

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Discussion for the unofficial, community-developed addons, extensions and scripts built for the Waze Map Editor.

DO NOT START a new thread unless it is about a new idea. Keep discussion of existing tools within the main thread for that tool.

The official index of these tools is the Community Plugins, Extensions and Tools wiki page.

Re: [Script] WME Validator 1.1.8 / 07.05.2015

Postby dmcrandall » Fri May 08, 2015 3:44 am

So, that was roughly 19 hours from initial trouble report until it was updated and working again? I wish turnaround was that fast in all areas of our lives.

Awesome job on resolving the problem!
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Re: [Script] WME Validator 1.1.8 / 07.05.2015

Postby dmcrandall » Wed Nov 04, 2015 5:05 pm

No, it's a confirmed problem. Validator was tied to the "Me" tab in the old editor. Since there is no "Me" tab in the update, there is no access to Validator.
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Re: [Script] WME Validator 1.0.3 / 04.08.2014

Postby doctorkb » Fri Aug 22, 2014 6:04 pm

SuperDave1426 wrote:Ok, thanks. I wonder if he can be persuaded to add State Managers, at least within the states they manage....


I doubt it. I suspect that he's using a "CM" flag that is applied to a user's record by the Waze system.

To expand it to anyone else would have to be to "AM" or everyone... unless he did a username-by-username validation.
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Re: [Script] WME Validator 1.0.3 / 04.08.2014

Postby doctorkb » Fri Aug 22, 2014 6:16 pm

AFAIK, the SM designation is just a large AM area, plus some "how we do things" stuff... nothing in the database.
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Re: [Script] WME Validator 1.1.1 / 30.08.2014

Postby doctorkb » Sat Sep 20, 2014 10:25 pm

The advantage to highlighting is that you could set it correctly.

Service roads may well be streets or parking lot roads, depending on usage.

When (if?) the type disappears, it is likely the will all become one other type... And I'm going to bet it would be "street" as that is how service roads are routed now.
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Re: [Script] WME Validator 1.1.1 / 30.08.2014

Postby doctorkb » Sat Sep 20, 2014 10:47 pm

Mikenit: the problem is they don't do what people who use them expect them to.

They should route like parking lot roads, but they route like streets.
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Re: [Script] WME Validator 1.1.1 / 30.08.2014

Postby doctorkb » Sun Sep 28, 2014 5:46 pm

Berestovskyy: BellHouse fixed this issue (with nodes) fairly quickly in TB. Perhaps he might be able to do the same for Validator, if you're interested in help...
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Re: [Script] WME Validator 1.1.1 / 30.08.2014

Postby doctorkb » Sun Sep 28, 2014 11:26 pm

I'm having trouble thinking of a case where you'd want a red arrow on a two-segment node... Unless one of the segments is one-way.
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Re: [Script] WME Validator 1.1.1 / 30.08.2014

Postby doctorkb » Mon Sep 29, 2014 2:11 am

PesachZ wrote:Take a look at the link which started this discussion, the satellite and street view images both confirm that it is a two way street on both sides of the barricade.

Unless you feel there should be a 5 meter segment at the do not enter sign? But that becomes an unnecessary hack, and an added node just to make validator happy. (Maybe not just to appease validator, as it could also allow the client to display the blockade)


I don't think I'd call that a hack. It's unfortunate that we can't have segments shorter than 5m without fouling up the routing engine, but I'd say that is the truth.

You have a span that appears to be about 3m that is one-way traffic only. I realize this could be marked as a red arrow (and since you show this, I can see that being correct), or it could be a one-way segment. The one-way segment may cause errors, as jemay mentions, but that's no different from a map error for disobeying a turn restriction.
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Re: [Script] WME Validator 1.1.19 / 04.06.2016

Postby domoun » Mon Sep 12, 2016 2:53 pm

I don't know if it that who cause issue in validator but since today the city layer got a new option show names :?
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