Mutli-Node Editing
Hi there,
It would be helpful to be able to modify multiple nodes simultaneously. When setting up a new area or fixing an area not properly setup, you need to select on each node individually to select "allow all turns" -- yet this is by far the most common arrangement. It would be ideal if you could set them all at once.
For example, right now I'm resolving many many errors by someone who has setup dozens of new developments in my area, who forgot to set turn properties. I have to manually click on each node and make the adjustment. With literally thousands of nodes, it can be hard to keep track of which ones you've changed! It would be far more efficient to select all the nodes where all turns are allowed and apply in one swoop.
Cheers,
J
It would be helpful to be able to modify multiple nodes simultaneously. When setting up a new area or fixing an area not properly setup, you need to select on each node individually to select "allow all turns" -- yet this is by far the most common arrangement. It would be ideal if you could set them all at once.
For example, right now I'm resolving many many errors by someone who has setup dozens of new developments in my area, who forgot to set turn properties. I have to manually click on each node and make the adjustment. With literally thousands of nodes, it can be hard to keep track of which ones you've changed! It would be far more efficient to select all the nodes where all turns are allowed and apply in one swoop.
Cheers,
J
Re: Mutli-Node Editing