Been seeing issues sometimes on the L6 Auto Split Loops.
1. When it adds a node along a curved road, it periodically places the node directly below a geometry node which then triggers the Validator as having a problem. See image.
2. When there is a main street going straight and a curved road looping around the main street and both are the same road type, IMO the shorter (or straight) road should be kept intact and the curved (or longer) road should be split. I am seeing some roads getting fixed one way and some the other, so I assume it is not using the logic of the longer road to split it.
Agreed on both counts.