[Script] WME Validator 2020.04.12 (PLACES BETA)

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Discussion for the unofficial, community-developed addons, extensions and scripts built for the Waze Map Editor.

DO NOT START a new thread unless it is about a new idea. Keep discussion of existing tools within the main thread for that tool.

The official index of these tools is the Community Plugins, Extensions and Tools wiki page.

Re: [Script] WME Validator 0.9.7 (BETA) / 08.04.2014

Postby Fredo-p » Tue Apr 08, 2014 7:10 pm

j4m35ch3w wrote:Hi berestovskyy,

Thanks for the fast fix!

On a side note, is there any chance you can allow street names (in the US) that start with "de", "de la", "del", "el" and "la" to not trigger the #170 rule? There are a number of streets in San Diego that start with those and they are 'correct'.


San Diego has them in lowercase? I've seen some roads here in Phoenix that had sings with the del and la as Del and La....hmm. Need to double check some of the other #107 issues just to be safe.

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Re: [Script] WME Validator 0.9.7 (BETA) / 08.04.2014

Postby Fredo-p » Tue Apr 08, 2014 7:30 pm

Well what does the D.O.T say? That should be the guideline to follow I guess.

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Re: [Script] WME Validator 1.0.2 / 04.07.2014

Postby Fredo-p » Fri Jul 11, 2014 3:34 pm

krikketdoug wrote:For what it's worth, I keep Toolbox turned off almost always because I've found (and had it confirmed on the forums) that it interacts badly with URO+ after a bit of time. If I need it for a specific function, I'll turn it on, and then shut it off again.

So the use of exensions may also play a part...

Krikket


Is this still an issue for you or anyone else? Also, could you include the link to the thread that has this convo so I could look it over and see if I have had any issues like this?
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Re: [Script] WME Validator 1.1.6 / 06.01.2015

Postby Fredo-p » Fri Jan 09, 2015 3:18 pm

Is anyone having issues with Validator? It's not identifying unneeded nodes (extra geo nodes) and the play icon is always greyed out. I'm running v1.1.6
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Re: [Script] WME Validator 1.1.7 / 06.03.2015

Postby Fredo-p » Thu May 07, 2015 1:23 am

This used to be a problem in the past. However, the devs were able to keep up with the exparation. Don't worry ppl, it's going to be fixed soon.
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Re: [Script] WME Validator 1.1.7 / 06.03.2015

Postby Fredo-p » Thu May 07, 2015 2:50 am

To reiterate......
Fredo-p wrote:This used to be a problem in the past. However, the devs were able to keep up with the expiration. Don't worry ppl, it's going to be fixed soon.

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Re: [Script] WME Validator 1.1.7 / 06.03.2015

Postby Fredo-p » Thu May 07, 2015 4:13 pm

Before you post, check the previous comments. The issue about it expiring is already known. Please don't post unless it's a new issue that isn't related to the expired warning.
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Re: [Script] WME Validator 1.1.8 / 07.05.2015

Postby Fredo-p » Fri May 08, 2015 3:33 am

IT'S ABOUT TIME :evil: ........................................................................................................ Oh who am I kidding.
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Re: [Script] WME Validator 1.1.10 / 05.11.2015

Postby Fredo-p » Fri Nov 06, 2015 2:44 am

I'm not a fan of having Validator as a tab. I like having it "on". It's faster to clear the map by clicking the X vs to have to un-select a segment, click on a tab, hit the X, then go back to editing.

If anything, the only issue I have is Validator being on the top and only shown when user info is shown.



As a compromise, could we get the option of having Validator as a tab or not?
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Re: [Script] WME Validator 1.1.10 / 05.11.2015

Postby Fredo-p » Fri Nov 06, 2015 4:02 am

Just how often do you guys use the tabs? I rarely click on them. When I do need them, and the sidebar is causing it to expanding, making a scroll bar, I just scroll down. It doesn't seem like that big of a deal. Even on a small screen (which has been my primary screen for years).


[UPDATE]

As for the Me tab. Yes, I was wrong. You had to be on the me tab to be able to see it. However, that was how I liked it. I liked having validator "always on".
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