vectorspace wrote:bgodette wrote:Well since it doesn't change existing turn restrictions, I don't see how that's a problem.vectorspace wrote:The only determent I have found is that one could go wild just squashing red arrows, or perhaps forget and use it in the wrong place, and many times around divided roads, highway ramps, and the like, those red arrows are really necessary to impose valid turn restrictions.
You're absolutely right, I misspoke. This is not something to do with the node fixer script. I was thinking of the broader issue of someone pressing "qw" all over the place... a general issue for the full editor comment I was trying to express. I could see how an uninformed editor could wipe out valid turn restrictions without knowing it.
AlanOfTheBerg wrote:bedo2991 wrote:Wouldn't it be safer to use another key instead of Q???
Today I accidentally found out I was restricting all turns in a roundabout instead of fixing its nodes. (Running JNF on Tampermonkey on Chrome, LMDE). Now I'm running it natively and doesn't seem to always work (the turns are not denied but the nodes aren't fixed).
Why safer? JNF doesn't make any changes to turn restrictions and only fixes problems.
bgodette wrote:Checks WME's API to make sure used objects and functions exist and are the correct type. This works as long as function argument order doesn't change. Next step is to regex match on function contents to confirm arg order.[/color]
Saves the state of WME's ShowAllTurns, ShowTurns and Full-screen mode across F5/Permalink.
Forces data model reload after successful save.
This overloads the 'q' (disallowAllTurns) hotkey action to preserve existing turn restrictions.
Since you end up with the same turns restricted, that means you need to press 'w' if you really want all turns allowed. This is why it overloads 'q' instead of 'w'. Ultimately this will be a separate hotkey that's editable through WME's '?' interface.
- Fixes any self and reverse connectivity issues
- Fixes closed loop roads
- Terminates dead-ends
- Makes dead-ends two-way (only if both ends of the segment are visible)
- Sets the Type of a roundabouts using lowest of two highest rule and sets country/state if needed
- For UK sets Type of roundabouts using highest type excluding Freeway rule.
- Does a traditional 'qw' (clears reverse connectivity, and locks turns)
- Causes the turn arrows to refresh (the side effect of 's' but without the shifting).
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