WME v1.6 release - (v169)

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Re: WME v1.6 release - (v169)

Postby AlanOfTheBerg » Fri Jul 11, 2014 2:33 am

ohad-ron wrote:Hey guys, a quick update - we just upgraded the chat backend server. It is a possible fix to the infamous multiple chat message bug. Let us know if you still encounter it or any other issues with the chat.

There are still users chatting in from other countries which do not appear in the user list, and today I witnessed SkiDooGuy at 15x or 16x. It's quite frustrating as one chat and the chat window just scrolls and scrolls. And there doesn't appear to be anything that we can do when this starts happening.

The Chat Addon is able to suppress the multiple chats, so I'd think the WME code could do the same thing.
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Re: WME v1.6 release - (v169)

Postby AlanOfTheBerg » Tue Jul 08, 2014 10:31 pm

The "Ferry" road type should not be listed under "non-drivable." It most certainly is a drivable segment type. At the very least under "Other" if not under "Street." Since the routing characteristics match that of Minor Hwy, it could even qualify to be listed higher, though I don't think that is a good idea.
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Re: WME v1.6 release - (v169)

Postby AlanOfTheBerg » Mon Jul 07, 2014 4:17 pm

OyyoDams wrote:Hey Ohad, I have a question about this new thing. Let's take an example. Imagine a freeway is traffic-locked L5, and an L3 editor wants to edit it. He sends us an unlock request, and we lower the lock level to 3. Now once his edit is finished, if we forget to set the segment level back to "automatic", then it'll be L3 forever. Could you add a kind of timer that sets back the lock level to "automatic" if the current level is lower than the automatic one ?

Last time we checked when road ranks were enabled in beta, no one can lower the lock lower than the automatic. Though I suppose maybe now we can?
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