[Script] WME Validator 2020.04.12 (PLACES BETA)

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Discussion for the unofficial, community-developed addons, extensions and scripts built for the Waze Map Editor.

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Re: [Script] WME Validator 1.0.3 / 04.08.2014

Postby ispyisail » Sun Aug 10, 2014 5:59 am

redviper26 wrote:
Dave2084 wrote:
This whole conversation is at odds with the understanding the UK Champs have regarding dead end U-Turns.

The UK Champs asked Waze to run a job a few months ago which disabled every dead end U-Turn in the UK. It soon became evident that (misguided) users would enable them again and re-introduce the routing errors that come with them since the Waze client has no U-Turn instruction. This is one of the reasons (if not the main reason) behind the disabling of U-Turns on a dead end node in WME.



The situation in the UK is unique, and we did disable U-turns there following the community's request. For other countries, U-turns should be left as they are, and we intend to enable them in the future.

Thanks,

Noam


I'm trying to get a handle on this "U" Turn thing

Currently WME hides the current state
[ img ]

Editors in the UK where enabling all u turns on dead ends (like this but dead end)
[ img ]

UK Waze champs asked for bulk change dead ends (like this but dead end)
[ img ]

New Zealand has been disabling the U turns for dead ends for many months (Like the UK) and as a guess 95% (maybe greater) are now disabled. From my understanding we are in exactly in the same position as the UK.
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Re: [Script] WME Validator 1.1.1 / 30.08.2014

Postby ispyisail » Wed Sep 10, 2014 5:36 am

It began the auto-scan but only got through one or two tile sets before locking up.


+1
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Re: [Script] WME Validator 1.1.2 / 01.10.2014

Postby ispyisail » Wed Oct 01, 2014 10:54 pm

MGODLEW wrote:
Olestas wrote:If there is chance.. it should not be highlighted. What if someone enables nonexistent turn?

Most ramps are locked to Rank 3 or Higher, I would hope at this rank, they would know to check why a turn might be restricted


Depends on what part of the world you are.......
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Re: [Script] WME Validator 1.1.4 / 07.11.2014

Postby ispyisail » Fri Nov 07, 2014 3:36 am

Hi all

Sorry if this has been talked about before

Finding disabled turn restrictions

[ img ]

It appears that validator no longer finds disabled turn restrictions?

If this is true, is this a known issue?
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Re: [Script] WME Validator 1.1.4 / 07.11.2014

Postby ispyisail » Fri Nov 07, 2014 4:30 am

No Inward/Outward Connectivity of a driveable road


These are the words I wanted to use ...........but couldn't think of them

I just used the picture to try and highlight what I was trying to say (seamed to do the trick)
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Re: [Script] WME Validator 1.1.4 / 07.11.2014

Postby ispyisail » Fri Nov 07, 2014 4:34 am

This, like the check for Revcons, was "broken" during the WME update a couple of months ago (the one that broke nearly every feature of Toolbox) because it changed how the turn restrictions were attached to the segment vs junction.


So this is a known issue? I wonder if going to be fixed?

I need this feature bad.................

Validator is as important as my wife, not necessarily in this order :)
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Re: [Script] WME Validator 1.1.4 / 07.11.2014

Postby ispyisail » Fri Nov 07, 2014 4:43 am

One could argue that they should be soft turns then it doesn't matter................but that is another story
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Re: [Script] WME Validator 1.1.4 / 07.11.2014

Postby ispyisail » Wed Nov 12, 2014 5:28 pm

..You know, I think that might be what it was. I filtered all the checks but one custom check to look for negative elevations back home. Maybe I forgot to take that out. Crap.


Been there, done that :)
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Re: [Script] WME Validator 1.1.6 / 06.01.2015

Postby ispyisail » Mon Feb 23, 2015 8:13 am

Anybody know to make custom script to find street names with all capital letters

Thanks
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Re: [Script] WME Validator 1.1.6 / 06.01.2015

Postby ispyisail » Mon Feb 23, 2015 8:33 am

Thanks
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