[Script] WME Validator v2020.11.1 (PLACES BETA)

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Discussion for the unofficial, community-developed addons, extensions and scripts built for the Waze Map Editor.

DO NOT START a new thread unless it is about a new idea. Keep discussion of existing tools within the main thread for that tool.

The official index of these tools is the Community Plugins, Extensions and Tools wiki page.

Re: [Script] WME Validator 1.1.16 / 29.01.2016

Postby jdelosa » Thu Apr 14, 2016 5:03 pm

Thank you thank you thank you

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Re: [Script] WME Validator 1.1.16 / 29.01.2016

Postby jdelosa » Fri Apr 29, 2016 2:58 am

A quick reply but I'm not 100% on this.....
Validator highlights things that MAY be wrong. In this case that might be the correct nomenclature, so you might just have to skip over that. I have a few names that make mine light up and there correct.

But stick around..... Someone who is 100% sure will pop in shortly.... Thanks JD

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Re: [Script] WME Validator 1.1.16 / 29.01.2016

Postby jdelosa » Thu May 26, 2016 12:07 am

RafaCintron wrote:
The Validator "reports" option is invaluable not only for cleaning up the map, but for discovering new editors who could benefit from mentoring and being introduced to the community.

How can you discover new editors this way?

Validator highlights problems the new bee Editors leave in there wake.....making them easer to spot..... for me in Brooklyn NY anyway... thanks JD


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Re: [Script] WME Validator 1.1.16 / 29.01.2016

Postby jdelosa » Thu May 26, 2016 12:31 am

RafaCintron wrote:Yes, I understand the report is great for new editors, but I want to know how it helps to find new editors.

So as a slightly more seasoned editor when I draw a new segment I check it for connection... for revcon... for naming... for elevation..... and my valadator helps with that.... when I run a report is my valadator highlights and bad connection or a unnamed segment.... it's a good chance it's a new bee Editors.... if nothing else someone who might need some help..... thanks JD

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Re: [Script] WME Validator 1.1.16 / 29.01.2016

Postby jdelosa » Thu May 26, 2016 12:33 am

You beat me to it..... lol.....

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Re: [Script] WME Validator 1.1.17 / 01.06.2016

Postby jdelosa » Wed Jun 01, 2016 2:34 am

I sure hope so.... no wme till tomorrow, so time will tell.....

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Re: [Script] WME Validator 1.1.19 / 04.06.2016

Postby jdelosa » Tue Sep 27, 2016 10:50 am

I agree that this stinks.... But I don't think the Waze team sits up at night thinking "how can we screw the volunteers who help us keep are app better that all the others"

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Re: [Script] WME Validator 1.1.20 / 03.11.2016

Postby jdelosa » Wed Nov 09, 2016 4:57 pm

It's almost like Waze waited for this script to be fixed to mess it up again

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Re: [Script] WME Validator 1.1.20 / 03.11.2016

Postby jdelosa » Wed Nov 09, 2016 6:23 pm

I heard there going to double our salaries [SOON WITH RIGHTWARDS ARROW ABOVE]

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Re: [Script] WME Validator 1.1.20 / 03.11.2016

Postby jdelosa » Wed Dec 28, 2016 10:05 pm

Or is a patch possible.....

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