Well first off Im not sure I'd believe they cause untoward routing effects. More importantly in these instances we only really need half a wayfinder (on the exit side).CBenson wrote:Hold that thought. Waze staff is currently trying to convince me that ramp wayfinder stubs adversely affect routing. I'm not convinced yet. This is in connection with the routing issue raised here. The routing team doesn't understand why this segment exists. (So at the very least, the routing algorithms have been developed without contemplating what effects these ramp wayfinder segments may have on routing.)PesachZ wrote:The easiest instructions to new editors, when the wrong instructions are being given at a junction and everything is named correct, may be to set up a wayfinder.
Wayfinders stubs should be set without any alternate names.
Make the first 5 meters of this ramp be a no name segment.
{That will break the name match on the ramp, leaving only the type match for the Fwy. The ramp will get an exit instruction, the Fwy will not. And this won't add the ramp stub the devs, aren't sure if they don't like.}
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Re: [Page Update] How Waze determines turn/keep/exit maneuve