[Script] WME Validator v2021.3.5 (+ PLACES BETA)

Discussion for the unofficial, community-developed addons, extensions and scripts built for the Waze Map Editor.

The official index of these tools is the Community Plugins, Extensions and Tools wiki page.

Moderators: Unholy, bextein, Glodenox, JustinS83

Forum rules
Discussion for the unofficial, community-developed addons, extensions and scripts built for the Waze Map Editor.

DO NOT START a new thread unless it is about a new idea. Keep discussion of existing tools within the main thread for that tool.

The official index of these tools is the Community Plugins, Extensions and Tools wiki page.

Re: [Script] WME Validator 1.1.19 / 04.06.2016

Postby joey_bagadonuts » Tue Jun 28, 2016 7:42 pm

My first time using it. Found a number of issues and corrected them - thanks for the time you put into developing this tool! It's awesome.
joey_bagadonuts
 
Posts: 1
Joined: Fri Jul 11, 2014 9:05 pm
Has thanked: 0 time
Been thanked: 0 time

Re: [Script] WME Validator 0.9.6 (BETA) / 08.04.2014

Postby JohnDoe75 » Tue Apr 08, 2014 11:31 am

olestas wrote:Hiding problems in locked segments is bad. I report those to corresponding level editors in my area. You could add option that hides them by default after installation of script.. but it should be possible to change it.


I totally agree and do the same.
LC CM France
RM IDF - AM Paris France
[ img ] [ img ][ img ][ img ]
JohnDoe75
Local Champ Mentor
Local Champ Mentor
 
Posts: 4252
Joined: Sun Dec 25, 2011 10:06 am
Location: Paris, France
Has thanked: 175 times
Been thanked: 957 times

Re: [Script] WME Validator 0.9.9 (BETA) / 27.04.2014

Postby JohnDoe75 » Fri May 23, 2014 9:55 am

Since userscript.org (even :8080) doesn't seen to work anymore, is there another way I can install it ?
Could add to https://greasyfork.org/ or https://openuserjs.org/
Thx
LC CM France
RM IDF - AM Paris France
[ img ] [ img ][ img ][ img ]
JohnDoe75
Local Champ Mentor
Local Champ Mentor
 
Posts: 4252
Joined: Sun Dec 25, 2011 10:06 am
Location: Paris, France
Has thanked: 175 times
Been thanked: 957 times

Re: [Script] WME Validator 0.9.9 (BETA) / 27.04.2014

Postby JohnDoe75 » Fri May 23, 2014 1:46 pm

berestovskyy wrote:userscripts works fine with me: link :?

GreasyFork: link


My bad, could not find it, thx
LC CM France
RM IDF - AM Paris France
[ img ] [ img ][ img ][ img ]
JohnDoe75
Local Champ Mentor
Local Champ Mentor
 
Posts: 4252
Joined: Sun Dec 25, 2011 10:06 am
Location: Paris, France
Has thanked: 175 times
Been thanked: 957 times

Re: [Script] WME Validator 1.1.3 / 07.10.2014

Postby JohnDoe75 » Thu Nov 06, 2014 1:59 pm

voludu2 wrote:Is there any possibility of detecting reversal on one-way segments on particular street types? The reversal bug is still with us, and it can be very difficult to spot.


Do you mean Reverse Connections ?
If yes, they used to be reported in the Report.
LC CM France
RM IDF - AM Paris France
[ img ] [ img ][ img ][ img ]
JohnDoe75
Local Champ Mentor
Local Champ Mentor
 
Posts: 4252
Joined: Sun Dec 25, 2011 10:06 am
Location: Paris, France
Has thanked: 175 times
Been thanked: 957 times

Re: [Script] WME Validator 1.1.3 / 07.10.2014

Postby JohnDoe75 » Thu Nov 06, 2014 3:24 pm

PesachZ wrote:
JohnDoe75 wrote:
voludu2 wrote:Is there any possibility of detecting reversal on one-way segments on particular street types? The reversal bug is still with us, and it can be very difficult to spot.


Do you mean Reverse Connections ?
If yes, they used to be reported in the Report.

No. This is a different bug where one-way segments can be automatically switched directionality (reversed) after doing other edits (like deleting certain extra nodes).

Sent using Tapatalk for Android 4.4.2


:D https://www.waze.com/forum/viewtopic.ph ... 10#p946707
LC CM France
RM IDF - AM Paris France
[ img ] [ img ][ img ][ img ]
JohnDoe75
Local Champ Mentor
Local Champ Mentor
 
Posts: 4252
Joined: Sun Dec 25, 2011 10:06 am
Location: Paris, France
Has thanked: 175 times
Been thanked: 957 times

Re: [Script] WME Validator 1.1.8 / 07.05.2015

Postby johnsninja58 » Thu Nov 05, 2015 4:07 am

I very much enjoy this script and look forward to it working again, and thank you to the volunteers in advance who have made it such a success.
-John
-------
[ img ][ img ]
VT - State Manager
New England - Multi State Manager
johnsninja58
PartnerCoordinator
PartnerCoordinator
 
Posts: 980
Joined: Thu Jul 23, 2015 4:05 am
Location: New England
Has thanked: 480 times
Been thanked: 499 times

Re: [Script] WME Validator 1.1.10 / 05.11.2015

Postby johnsninja58 » Thu Nov 05, 2015 11:37 pm

Awesome. Thank you to the the editors who keep this script working.
-John
-------
[ img ][ img ]
VT - State Manager
New England - Multi State Manager
johnsninja58
PartnerCoordinator
PartnerCoordinator
 
Posts: 980
Joined: Thu Jul 23, 2015 4:05 am
Location: New England
Has thanked: 480 times
Been thanked: 499 times

Re: [Script] WME Validator 1.1.16 / 29.01.2016

Postby johnsninja58 » Mon May 23, 2016 8:57 pm

New WME update today


Sent from my iPhone using Tapatalk
-John
-------
[ img ][ img ]
VT - State Manager
New England - Multi State Manager
johnsninja58
PartnerCoordinator
PartnerCoordinator
 
Posts: 980
Joined: Thu Jul 23, 2015 4:05 am
Location: New England
Has thanked: 480 times
Been thanked: 499 times

Re: [Script] WME Validator 1.1.16 / 29.01.2016

Postby johnsninja58 » Thu May 26, 2016 5:58 pm

I think Validator is a hugely valuable script for the editing community and the loss of the editor is a big loss for the editing community at large. Regardless of there are editors out there who want to take it upon themselves to recreate this tool. I salute you and thank you.

And yes we should be respectful of the scripts license and not copy their work if we don't have expressed written approval.


Sent from my iPhone using Tapatalk
-John
-------
[ img ][ img ]
VT - State Manager
New England - Multi State Manager
johnsninja58
PartnerCoordinator
PartnerCoordinator
 
Posts: 980
Joined: Thu Jul 23, 2015 4:05 am
Location: New England
Has thanked: 480 times
Been thanked: 499 times

PreviousNext

Return to Addons, Extensions, and Scripts

Who is online

Users browsing this forum: jm6087, mudge42, Mythdraug, n4dog, RichardPyne, steveinark