I am sure it can be done. In our NY Validator package we highlight all segment's not equal to our locking standards
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Sent from my SM-G935V using TapatalkAll,
Many are not reading the thread and posting asking why it isn't working and what they can do. Validator's time-bomb went off (it was hard coded to die on a certain day) and it no longer functions. Due to no one other than the original author having the code, and him being basically unreachable, Validator is dead. It was a great, versatile script that was a must have for all editors and it is a shame it wasn't passed along so others could maintain.
When Validator started failing the last time (due to WME changes removing some funcationality and necessitated the ValFix script) work began on a replacement. dbcm has been hard at work creating WME Magic.
Many of the base checks that Validator performs are duplicated in Magic at this point, but it is not a full fledged replacement yet (some of the localization ability is still being worked on and other things), but it is also more than Validator (some ability to auto fix problems, checking Places as well as Segments, Changelog, enhanced MTE handling, etc.).
Moving forward, Magic will be developed to replace Validator checks and enhance working in WME. Magic will also not be held by only one person - dbcm and myself are both working on this and can bring in others as needed or if one of us decides to step away from maintaining the script. This will help ensure that this very necessary functionality does not get lost in the future since it is so valuable to maintaining the map.
Re: [Script] WME Validator 1.1.20 / 03.11.2016