Clearly, we wouldn't leave really old URs like you saw in 2012 or that I saw in Michigan when I started there this year. However, I do think that URs need to be left alone if they are being worked on so they can be properly finished. If an editor can FIX the problem, great. Otherwise, don't just mark things as Not Identified when there is a conversation unless it's been too long. There are map problems that we can't easily identify without additional information. If we just close everything so the editor looks "nice", then we aren't fixing the problems. URs and MPs do not show up in the client, so are only a clutter for editors. And editors have the option of using the URO plugin to hide anything that fits a wide variety of parameters so that the map IS uncluttered for them. You can hide old ones or ones with comments by other people or ones where you are the last person to comment or whatever else you might want. It works very well. If a fix can be made, I prefer to have it made even if it takes a little while than to just leave it there because the editor looks cluttered. If this affected the client, then that would be different.
Again, if you know what the fix is, that's fine... at least in my opinion. But closing them as Not Identified is not a good thing if a conversation is started. For that matter, anything that cannot be resolved without additional information should *always* have a conversations started in my opinion. No UR should just be closed as Not Identified without first trying to get enough information to solve it. We're here to fix problems and not ignore them. Sure, some things are going to get marked as Not Identified even with more information because they aren't real problems or we can't find a problem even with the additional information. But we should still try to get the information before closing it without changes.
I understand not wanting to see a sea of URs. I agree that they are a mess in some places. But we need to fix them and not just get rid of them.
If Waze wanted to make it so it would hide the UR from anyone other than the editor who started the conversation for X days so it's out of the way of everyone else, then that's fine. As you said however, they don't really make changes based on the forum. Of course, they do listen to the Champs (at least a little) and the Champs can suggest things that are suggested in the forums. A little indirect, but it can work. Also, note that they did change what they were going to do in regards to candies based on user comments in the forum. So they do pay at least some attention to the forum suggestions and opinions.
Again, if you know what the fix is, that's fine... at least in my opinion. But closing them as Not Identified is not a good thing if a conversation is started. For that matter, anything that cannot be resolved without additional information should *always* have a conversations started in my opinion. No UR should just be closed as Not Identified without first trying to get enough information to solve it. We're here to fix problems and not ignore them. Sure, some things are going to get marked as Not Identified even with more information because they aren't real problems or we can't find a problem even with the additional information. But we should still try to get the information before closing it without changes.
I understand not wanting to see a sea of URs. I agree that they are a mess in some places. But we need to fix them and not just get rid of them.
If Waze wanted to make it so it would hide the UR from anyone other than the editor who started the conversation for X days so it's out of the way of everyone else, then that's fine. As you said however, they don't really make changes based on the forum. Of course, they do listen to the Champs (at least a little) and the Champs can suggest things that are suggested in the forums. A little indirect, but it can work. Also, note that they did change what they were going to do in regards to candies based on user comments in the forum. So they do pay at least some attention to the forum suggestions and opinions.
Re: Jolly editors