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Re: [Script][Beta] Street Vector Layer

Posted: Thu Nov 12, 2015 12:22 am
by t0cableguy
can we get the script to just play nice with toolbox? you can strip the shortcut from toolbox by reassigning the shorcut to a different option, and the shortcut option appears in toolbox's shortcut key list but is not editable. I have two scripts that have this set up properly, one missing the name in the script, and another that has it set up 100%. I can't divulge those here publicly because they are SM+ locked scripts.

Re: [Script][Beta] Street Vector Layer

Posted: Tue Nov 24, 2015 5:24 am
by t0cableguy
Can i ask for a way to increase the font of a segment name? Just a wish, not a demand.

Re: [Script][Beta] Street Vector Layer

Posted: Fri Feb 12, 2016 3:36 am
by t0cableguy
your keyboard shortcut is overwriting a custom shortcut i have had set. is there a way you can get your script to play nice with the toolbox shortcut key manager?

Re: [Script][Beta] Street Vector Layer

Posted: Sat Mar 12, 2016 3:27 pm
by t0cableguy
the overlapping, I have no comments on, Its probably a bad idea to try to edit from the "far" zoom levels anyway.

The symbols that i'm seeing in your screenshot in the names are the one way indicators (the arrows), two way speed limit and unverified flags the (##?,##?). you can also change the settings to get different appearances.



\


increasing the outline for the "shadow" outline on the labels can make them much easier to read.



setting to enable/disable speed limit information.


I do not believe there is a way to disable the one way markers on the street names.

Re: [Script] Street Vector Layer

Posted: Thu Jun 02, 2016 9:13 pm
by t0cableguy
any idea if we can get keyboard shortcuts to mesh with the toolbox configuration. After each update I have to remove your layer enable/disable shortcut because I have it mapped to another script.
If it was saved in localstore I wouldn't have to change the script after each update and the change would persist through each version.

https://greasyfork.org/en/scripts/16072 ... eage2/code is an example of what is needed from rickzabel.

Otherwise, I hate editing without your script!

Re: [Script] Street Vector Layer

Posted: Fri Jun 03, 2016 1:07 am
by t0cableguy
well i stand corrected! lol Thanks!

Re: [Script][Beta] Street Vector Layer

Posted: Thu Oct 29, 2015 2:35 pm
by TheLastTaterTot
Hi bedo! Thanks for this great tool! Unfortunately, something seems to be wrong with the shortcut keys. I'm unable to change the shortcut for the layer and after another script took the alt+l shortcut, I am now unable to use any shortcuts for toggling the Streets Vector layer on/off.

Also, is it possible to have this vector layer still render red roads at a lower zoom level (i.e., more zoomed out)?

Re: [Script][Beta] Street Vector Layer

Posted: Fri Oct 30, 2015 4:43 am
by TheLastTaterTot
bedo2991 wrote:
TheLastTaterTot wrote:after another script took the alt+l shortcut

Who is this bad guy? :evil:
LOL rickzebel's new WME Lock Level highlighter. I don't even use the add-on, so I now greatly regret having installed it, since I can't get the alt+l shortcut back for the Streets Vector Layer.

Re: [Script][Beta] Street Vector Layer

Posted: Fri Oct 30, 2015 5:48 am
by TheLastTaterTot
Btw, the old roads layer will show the red roads for me all the way at zoom 0. The new roads will show red roads for me at zoom 3, but they are not selectable. They become selectable to me at zoom 4, which is the lowest zoom level that Streets Vector layer will show them on my screen. The vector layer does not switch over to WME roads until after zoom 2 (i.e., zoom 1 and 0). Since my ideal zoom level for searching for red roads is usually zoom 2 or 3, I currently have to manually toggle on WME roads. It's certainly not the most horrible thing in the world, but if the vector layer is able to display those red roads automatically, that would be awesome. :)

Re: [Script][Beta] Street Vector Layer

Posted: Fri Oct 30, 2015 5:51 am
by TheLastTaterTot
PesachZ wrote: Did you try uninstalling the Rick script then reinstalling SVL, and see if it defaults back to using alt+l?
I have, but it doesn't work. I think there may be a cookie or something of that sort that has saved my shortcut keys... To get alt+l back for Street Vector Layer, I would have to reset all my shortcuts to the default.