Field roads / Feldwege / Routes à travers champs (NEW 2017)
This is a new discussion to replace the previous discussion thread we had on these road types following recent changes in WME and routing.
Changes to the WME
Previously in WME we had:
Besides the obvious name change for the road type, we have a new segment attribute and several routing properties have changed as well.
All the "Off-road / Not maintained" have now been converted to "Street + unpaved"
So basically old "Dirt road / 4x4 Trails" became a Street segment with the attribute called "unpaved" active and essentially work the same as before.
Due to this change we will need to re-define guidelines for mapping, but there is no urgency as in terms of routing nothing has changed.
Feel free to comment
Changes to the WME
Previously in WME we had:
- Road type: Dirt roads / 4x4 Trails (old name)
- Road type: Off-road / Not maintained (new name)
- And a (new) segment attribute: Unpaved
Besides the obvious name change for the road type, we have a new segment attribute and several routing properties have changed as well.
- Unpaved can be activated/applied on other road types and will add a penalty for routing on them. It currently works only with types that do no already have a default penalty for routing. This can be affected by the in-app setting to "allow", "don't allow", or "avoid long ones".
- Off-road / Not maintained is simply a road type which has a strong penalty. The penalty is always applied and not affected by the in-app setting.
All the "Off-road / Not maintained" have now been converted to "Street + unpaved"
So basically old "Dirt road / 4x4 Trails" became a Street segment with the attribute called "unpaved" active and essentially work the same as before.
Due to this change we will need to re-define guidelines for mapping, but there is no urgency as in terms of routing nothing has changed.
Feel free to comment
Re: Field roads / Feldwege / Routes à travers champs (NEW 20