I’m working on updating some of the information on the Edits to Avoid page.
Have a look at the working copy here:
https://wazeopedia.waze.com/wiki/USA/User:Mvan231/Edits_to_Avoid
I’m working on updating some of the information on the Edits to Avoid page.
Have a look at the working copy here:
https://wazeopedia.waze.com/wiki/USA/User:Mvan231/Edits_to_Avoid
Glad you’re off to a good start. Some comments in no particular order:
The community has a love/hate relationship with scripts. In principle, and often in reality, they are wonderful editing aids. Also, Waze keeps making the vanilla WME more complex, but also harder to do the job right the first time, and one or two scripts (like JAI) are becoming essential to edit correctly. That being said, it does happen from time to time that editors of every rank from R1 to R6 use scripts without really knowing what they are doing and leave behind problems that they are not only unaware of, they are unaware that they even edited a given location at all. So, generally, we try not to encourage new editors to start using scripts with our first breath but leave it for an “advanced” section late in the article (which is why the “third-party scripts” section of this article is all the way at the end).
Good to mention Discord, but PM is still the official communication method when trying to reach an editor, because it is the most guaranteed communication path (we all wish it were 100% guaranteed but anyway). That needs to remain clear, because we have had new editors say things like “well I was on the chat, so if you couldn’t reach me that’s your problem”. We don’t want to say anything that could encourage those folks.
New figure for “trying too hard” is OK, caption will have to be modified as there are no longer six times as many extra nodes as necessary in the “avoid” construction. I bet though that you might be able to find even more powerful examples of “trying too hard” – perhaps other editors can help you track down these things. Put out an APB for “trying too hard” examples and you’ll probably be flooded with them ![]()
Good work and carry on ![]()
A couple of thoughts
Great discussion of ways forward with the article. I’m happy with the community taking the article where it wants to go, but would like to clarify the original intent of the article.
The idea from the beginning was that new editors, some of whom may be hard to reach and some of whom are not contributing as positively as they might think, would somehow be sent a link to this article as a sort of emergency measure. A kind of, “if you aren’t going to read any of the documentation please read at least this.”
That unique focus differentiates the article from pretty much all the rest of the wiki. The broader wiki is set up as a “how to” guide for those who want to learn before they do, but this article is set up as a “how not to do” article for those who have already started and are making some common mistakes. So, that is why the article is written from one end to the other with the misunderstanding stated first and the clarification second, including the “What Waze is not for” principle subs5 mentioned as quoted above.
I realize the idea here was just to change this one item and was not aimed at the whole article.
But, I originally got so much pushback on the perceived negativity of this article that it seems important to offer as much clarity as I can on why it is the way it is.
It’s also because of this unique target audience that the article emphasizes getting and responding to PMs. If too much discussion of other modalities comes in up front, I fear it could dilute that message. Perhaps the alternative means such as Discord could be left to an addition at the end of the article.
The reason PMs are critical is that they are (1) still the closest thing to “guaranteed” communication that we have to reach new editors who may not “have their ears on”; and (2) PMs – at least when sent to only a single individual – offer a “read receipt” functionality. You know when the recipient has read them. This is incredibly valuable in determining how to move forward with a given editor.
Hope this helps!