Reasoning:
In relation to this UR, I’ve drawn and attached a parking lot road and would like to enable the turn into it. (if a more experienced editor could also advise if they think doing this should fix the actual issue, that would be nice).
Extension work:
I’ve gone and drawn in a few parking lot roads along this stretch, some of the larger ones and also ones that you can turn right into. I’d like to connect these up and thus need these segments unlocked.
I’ve also gone and drawn in the parking lot roads for the Park ‘n’ Ride, and would like to connect it up and thus require these segments unlocked.
In doing so however I will need to enable the right turn out of the Park ‘n’ Ride onto Moreton Bay Rd via this segment, and am concerned about doing this also enabling the u-turn for this segment of Moreton Bay Rd - could a more experience editor chime in on this?
While looking in the area I’ve also noted this disallowed turn, but from looking at it on Sat & Street it looks like it should be enabled, as it would be disabling the right turn from Ney Rd and the straight through from School Rd. I’m thinking about enabling but figured I’d ask here while I’m making the post (even though its off-topic).
It looks like the segments I requested dropped have been, but only to level 2,and I’m level 1. So I still need:
This segment in relation to the UR (to move where the PLR joins SR44 as we discussed Garvin).
These segments to attach the PLRs along SR44 as per the “extension work” in my original post.
These segments to allow me to enable the turns into the Park ‘n’ Ride.
Additionally, while looking in the area again I’ve noted these segments of SR22 that have elevation=1, which should be Ground. If these could be either be fixed or dropped (currently L3), that’d be great
Thanks for doing that. I did read up on the wiki and was leaning towards it enabling the u-turn but then wasn’t sure what I could do to prevent it without making too many changes.
I wasn’t sure if I was doing the right thing there. There’s an underground carpark underneath that one (which isn’t drawn, but may be in the future? Who knows…). Now that I’ve actually written this I’ve answered my own uncertainty. The carpark underneath is underground, i.e. -1, so the one I’ve changed should remain as Ground in any case.
Apologies, linked the wrong segment. Went to grab a link to Garvin’s and they’re already level 3, so job done