MapSir
August 15, 2016, 1:10pm
1
Hi Everyone,
We’ve just released a new version of the WME from Beta to Production, packed with fixes and features.
What’s included:
New! speed limit UR type - See UR’s that users reported on wrong or missing speeds
Change “dirt road” to “unpaved” text
Closures: Added tooltip for permanent closure field
UR Conversation: Clear comment text after sending message
Enable speed limit editing for all drivable road types
Enable snapshot mode for users with rank 3+
All turns allowed - Bug Fixed
Feed: New! Level Upgrade Notifications
Feed: Resolved issues not removed from feed - Bug Fixed
Merge Segments not working - Bug Fixed
Location info: Show country when city isn’t available
Map: New icons for difficult turns
Restriction editing: start week on Monday instead of Sunday
Saving: Enable editing right after saving (no waiting time for green message to diasppear)
Segment: Merged segment will inherit all attributes from initial segment
Venues: Allow converting Parking lots to polygon
Venues: Change Navigation point distance to 500m
Venues: Highlight changes for Parking PUR’s
Venues: Parking lots shows as top category
Enjoy! And thank you for your feedback as always.
Grid64
August 15, 2016, 1:18pm
2
Ah, no wonder the map looks different today.
Just have to wait until some good script developers update their scripts to see any actual bugs
Irad, there are no direction arrows.
Hi,
Direction arrows are not showing because the file:
https://www.waze.com/assets-editor/sprites/vectors/turns-se0f8d1e954.png
is missing.
shmupi
August 15, 2016, 1:43pm
10
LOL…
Some said April’s fool :mrgreen:
How such a thing can happen ???
Wasn’t the beta supposed to be the prod WME…the arrows were there under the beta…so …how can it be. It seems that not the beta was release to prod but something else…
BTW , WME beta seems fine
Shmupi
yaacobyy:
+1
They are aware and deploying a fix now.
Yes they are, but they are not visible. But you can adjust them. Hover the mouse over the place where the arrow should be. :lol:
MapSir
August 15, 2016, 1:49pm
13
Thank you guys, fixing the arrows issue now.
Also looking into the snapshot mode.
I think it would have been preferable (and this is what I think was being asked for, at least in the US) that the dirt road type been left alone, and that the checkbox changed to “unpaved”.
Reason being is that in several states there are numbered state highways or county roads that may be classified as mH or PS, but are maintained gravel roads. Currently (at least in my state) guidance has been to classify them as dirt to retain the “Avoid dirt roads” feature in the app. What was desired was the ability to set the road type to mH or PS, but check the “unpaved” box to flag it in the app but keep the display of the road the same in the app.
The “Dirt Road/4x4 Trail” road type would have still been useful for roads that only see periodic maintenance (ie., repaired when damaged) and are only passable normally by certain vehicles.
bart99gt:
I think it would have been preferable (and this is what I think was being asked for, at least in the US) that the dirt road type been left alone, and that the checkbox changed to “unpaved”.
Reason being is that in several states there are numbered state highways or county roads that may be classified as mH or PS, but are maintained gravel roads. Currently (at least in my state) guidance has been to classify them as dirt to retain the “Avoid dirt roads” feature in the app. What was desired was the ability to set the road type to mH or PS, but check the “unpaved” box to flag it in the app but keep the display of the road the same in the app.
The “Dirt Road/4x4 Trail” road type would have still been useful for roads that only see periodic maintenance (ie., repaired when damaged) and are only passable normally by certain vehicles.
This is being requested by champs in WME Beta forums and Global forum… but Waze is ignoring this information.
nzahn1
August 15, 2016, 1:55pm
16
Can someone pin the topic please
Staff have been notified of the missing arrows.
For editors in the USA ONLY , please see here for guidance on the parking lot UI .
Can you please check this issue. It has been there for several months.
Start with 4-way intersection. All turns allowed.
Disconnect one segment. Do not save.
Connect the segment back. All turns to and from that segment are now disallowed.
Click the node, then click “Allow all turns”. All turns are allowed at this point.
Save.
After save, some turns are still disallowed.
Unpaved attribute still does not work in routing. Why is it in public WME?