Iāve noticed a problem with RA Util in the last few days. The two blocks of controls, shift and rotation, are no longer side by side. Instead the rotation has dropped below the shift. My initial assumption was that I was causing it with my script, but it seems to be independent of that.
By increasing the width of RAUtilWindow from 230px to 237px, or by changing it to auto, I was able to get the blocks side-by-side again.
Using the WME RA util with the current WME beta (v2.6-24) canāt move the segments connected to the RA when you use the controls to re-position the RA and ends distorted. weird.
(unavailable attachment: rotonda2.png)
No, I will not adjust how the script handles the edits. It is done this way so if you must make multiple adjustments you do not quickly jump to greater than 100 edits because you have to shift the RA multiple times in order to get it into the correct position.
The script will not prevent you from gaining edits - the changes are recorded and you will gain edits for what is changed, but like any other edit you only get credit for changing the segment once per day.
Even if it were the case that the script is preventing you from gaining edits I wouldnāt change it - the script is the one doing all the work, not you - you are just pushing a button. You should be concerned with correcting the map, not with not getting 10 more edit points.
Looks like some behind the scenes changes that are causing issues for multiple scripts. I was able to reproduce and will look into it today but might not push a fix until this makes it to production
A quick look shows that they changed the MoveNode class that RA Util depends upon. The argument list looks the same as what it does in production so Iām not sure why it isnāt working. Going to have to dig. Yay for backend changes
Incorporated the Roundabout Angles script, including a checkbox to enable/disable. This checkbox is available on the Roundabout Utility window that is displayed when a roundabout segment is selected.
I take no credit for the Roundabout Angles script - all credit goes to the original authors. I am merely incorporating it into RA Util since the previous authors have gone inactive and some changes will be necessary to keep working due to some upcoming WME changes.
The version in RA Util has the changes for upcoming WME changes, some areas have been re-written to update/clean up some code, and I changed the angle number displayed to show 2 decimal places.
Since the last WME upgrade, I canāt moove any roundabout, even with the latest version of this script (2018.02.27.01).
The shift and rotation options moove all the roundabout segments nodes except nodes linked with I/O segments. :roll: