[Script] WME RA Util

WME RA Util

Current Version: 2019.04.08.01

Greasyfork: https://greasyfork.org/en/scripts/23616-wme-ra-util

This script enables the ability to shift a roundabout N/E/S/W by a definable amount (default amount is 1 meter). This allows an editor to correctly place a roundabout that may be out of alignment with aerials (due to bad initial drawing, being created before aerials were updated, etc.) without needing to delete & recreate the roundabout and thus lose segment history.

It also gives the ability to rotate the roundabout - currently it is only possible to make an ellipse stretched N/S or E/W. Using this script the ellipse roundabout can be created N/S or E/W and rotated into the correct position.

Notes
The script will remember the collapsed/expanded state between loads so you can minimize it until you need to use the functionality.

It is also possible to drag the window around the screen and its last location will persist to the next load.

Change Log
2019-04-08 - 2019.04.08.01 - Shifting of nodes in RAs with differing A to B & B to A segments should now work correctly.
2019-03-27 - 2019.03.27.02 - Added the ability to shift the A & B nodes of a roundabout segment along the roundabout so it isn’t necessary to disconnect and reconnect after adjusting the size/position and the node no longer lines up.
2019-03-21 - 2019.03.21.01 - Roundabout expansion/contraction now possible.
2018-02-27 - 2018.02.27.1 - Incorporated the Roundabout Angles script, including a checkbox to enable/disable. This checkbox is available on the Roundabout Utility window that is displayed when a roundabout segment is selected.
2017-11-14 - 2017.11.14.01 - Fixing the layout so both adjustment controls are on the same line
2017-02-28 - 0.3.6 - Undo should now work correctly after shifting the RA.
2016-11-22 - Added using MultiAction in order to reduce the save count bloat. Each shift/rotate should now only increase the total changes by 1 instead of 8.

4 Likes

Maybe it is just me. idk. But with the script running I can not pull up Edit house numbers in WME with this script running. :frowning:

I wanted to test this by creating a new roundabout somewhere and I had problems with creating new roads when this script was enabled.
After double clicking to end a new road the mouse pointer would stay in road creation mode, pressing the Esc key did not work to return to regular mouse pointer and saving changes did not work at all.

It seems to make new road creation and saving impossible. When I disabled only that script in my console WME started to work normally once again.

Works wonderfully to move the RA.

With it running, though, edits wouldn’t show to save, although when I clicked to close the browser, I got ‘you’re going to lose edits’ box.

Thanks for trying the script, guys!

What you are probably experiencing is this script is “fixing” some others (it uses another script I recently published which thanks to d2, fixes one of the recent WME changes) and they are having other issues because they are now failing later. Try disabling Toolbox and see if things start working better.

Disabling Toolbox did the trick. Thanks!

I tried to leave this script ON with Toolbox OFF and this time had no problems.

Worked for me after disabling toolbox, very useful, thanks.

When will the ‘resize’ feature be enabled?

The ability to adjust the diameter will be available in the next week or two. My daughter was born last night so I will be a bit preoccupied for the next week or so :slight_smile:

1 Like

Congrats dad!!!

Congrats, and yes, THE DIAMETER!!!

Congratulations :mrgreen:
parenthoodJustinS83.jpg

Congrats !!!

Great script!!!

Hi Justin, so… Radius? ;]

I started working on it and got it doing…something…but I haven’t been able to get it to adjust correctly. Taking a little bit of a break so I don’t hurt my brain and am working on a few other scripts. Don’t worry, I see my notes for this daily and haven’t forgotten it :slight_smile:

1 Like

Update released - 0.3.6

Undo should now work correctly. Hat tip to Glodenox for pointing me in the right direction :slight_smile:

1 Like

Thanks Justin. Another tool in an outstanding script lineup :smiley:

Thanks Justin